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v1.2.2 - Two hands, the weapon wheel, your options
New here? Download Doom VR Installer.exe below, double-click it and press INSTALL. Already installed? Update in the installer: your saves and settings stay.
This update is for PC VR, Quest 3 and the Steam Frame.
Fixed
- Two hands on a gun: shots come from the gun. With both hands on a long gun, shots and the red dot started from where your back hand pointed, so they could come out by your shoulder. They now follow the two-handed aim.
- The weapon wheel shows all your guns in PSX Doom and PSX Final Doom, where it showed only the gun in your hand, and in Doom 64, where some guns were missing.
New
- Two hands steady the gun. A gun held with both hands no longer kicks, so a long gun only kicks when you fire it one-handed. Pistols kick as before.
- Two new options, both off unless you turn them on (VR Options, Hands and Weapons):
- Bolts carry your speed: plasma, rockets and other bolts take on your own movement, so the stream stays in line with the barrel when you strafe. Like a real gun, they then drift off the red dot while you move.
- Hold right grip + flick right stick to switch weapons: up for the next gun, down for the one before. A quick tap of the grip still goes to the next gun.
Thanks to Shibhead for the list.
Free, always. Credits, the source and how to build it are on the project page.
v1.2.1 - Steam Frame fixed, your mods, your keys
New here? Download Doom VR Installer.exe below, double-click it and press INSTALL. Already installed? Update in the installer: your saves and settings stay.
This update is for PC VR, Quest 3 and the Steam Frame.
New
- Your mods, the way they come. A mod in its own folder in My WADs, or a zip straight from GitHub, now plays as that mod. DoomRPG is the one that showed this up: it listed but played as plain Doom II.
- A mod's own keys on your controllers. Mods with keys of their own get a page for them in the controls, and their menus work with the sticks.
- No menu button on your link? Some Virtual Desktop setups never pass it on. Stand still and hold the left stick in for a second: it opens the menu.
Fixed
- Steam Frame: Doom VR starts again. 1.2 didn't start on the Frame.
- Steam Frame runs at 90 Hz, up from 72.
- Steam Frame save pictures. The Load and Save lists showed noise instead of the picture.
- Steam Frame and Quest 3: the Game Tome's Controls page shows your real controllers.
- PC Setup no longer stops dead when something goes wrong looking for your games. It carries on and says what happened, and Collect logs now picks up the Setup log too.
Saves belong to each game row: a save made in Doom (2024 re-release) shows up there and not under plain Doom.
Thanks to Maphio, patach, Level4242 and rogergithubbing for the reports.
Free, always. Credits, the source and how to build it are on the project page.
v1.2 - Doors, your WADs and game notes
New here? Download Doom VR Installer.exe below, double-click it and press INSTALL. Already installed? Update in the installer: your saves and settings stay.
This update is for PC VR, Quest 3 and the Steam Frame.
New
- A line or two on every game in Switch Game, under its cover, so you know what you're picking.
Fixed
- Doors stay open when you press them by hand. A door could slam shut right after you opened it.
- Your WADs get found. Setup now looks in the folder you choose, the Doom VR folder and My WADs. On PC, got just the WAD files? Put them in the VR folder, next to
Doom VR.cmd, and start Doom VR from its shortcut. They show up in Switch Game. - Steam Frame library. Fixed a case where Doom VR didn't show up in your library.
Thanks to Keith, Acem77 and Level4242 for the reports.
Free, always. Credits, the source and how to build it are on the project page.
v1.1 - Quest 3 and Steam Frame
Doom VR now runs on the Meta Quest 3 and the Steam Frame, with no PC while you play. One app for both headsets, with the same games and mods, the 3D guns in our hands, the Game Tome, Switch Game and VR Options as the PC version.
New
- Quest 3 and Steam Frame. Open the Game Or Die Installer and pick QUEST 3 or STEAM FRAME at the top of the Doom VR card. Quest 3: plug the headset in by USB and press INSTALL. Steam Frame: pair the headset once (Developer Mode, a user password, Pair new host), press INSTALL, and Doom VR appears in the Frame's library under its own name. Your games, mods, settings and hand fits are copied from your PC's Doom VR install, so set up the PC version first.
- 90 Hz on the Quest 3 with the headset's sharpening on. Doom runs at 76 to 84 frames a second, Brutal Doom 64 at about 80.
- The Game Tome in the headset, with the Quest 3 and Steam Frame controllers drawn on its Controls page.
- Saves and settings live on the headset. Updating or collecting logs from the installer keeps them.
The PC VR version is unchanged in this release: the installer keeps it at 1.0.1.
Update: open the Game Or Die Installer, pick the headset at the top of the card (plug in a Quest 3), and press INSTALL. By hand, download Doom-VR-1.1-Quest.zip below, extract it and run its Setup.bat (Quest 3) or Setup Steam Frame.bat.
Still stuck? Press REPORT A PROBLEM in the installer: it gathers the logs for you.
Join us on Discord. Get an email when the next port ships: follow Game Or Die on Patreon for free.
v1.0.1 - My WADs and Index aim
New here? Download Doom VR Installer.exe below, double-click it and press INSTALL. Already installed? Update in the installer: your saves and settings stay.
New
- My WADs: play your own WADs. Put WAD and pk3 files in the new My WADs folder in Doom VR's game folder (
VR\game\My WADs). Each one shows up at the bottom of the game picker and in Build Your Own Game, on the game it was made for, with that game's manual in the Game Tome. Doom 1 maps play on Doom, anything else on Doom II; for another game, put it in a folder named after it (My WADs\Heretic).
Fixed
- Valve Index controllers aim properly. Shots went out at an angle from the gun on an Index. Index, Vive and Windows Mixed Reality controllers now point the way Quest controllers do, so the gun sits right in your hand on every controller.
- Autoaim is off by default. It bent your shots toward monsters, which fights aiming with your hand in VR. Your shot now goes where your gun points. Want it back? Options > Player Setup > Autoaim.
Thanks to Keith for the report and the logs, and to ThE LaNd GuLl for asking about your own WADs.
Free, always. Credits, the source and how to build it are on the project page.
v1.0 - Initial Release
New here? Download Doom VR Installer.exe below, double-click it and press INSTALL.
Doom, Doom II, Final Doom, Doom 64, Heretic, Hexen, Strife and dozens of megawads and mods in PC VR,
built on UZDoom 5.0.1.
Watch: I Put Every Classic Doom in VR (and It's the Ultimate Version)
Install
- Download Doom VR Installer.exe below and double-click it (Windows may say "Windows protected
your PC": More info, then Run anyway). - Press INSTALL. It finds your Doom-family games on Steam and GOG, copies them in, and
downloads the free games and mods (about 5.5 GB the first time). - Start your VR runtime, then press PRESS START or use the Doom VR shortcut. The game
picker opens on Doom.
Installing by hand: download Doom-VR-1.0-PCVR.zip, extract it anywhere and run Setup.bat.
Tested on: Meta Quest 3 over Virtual Desktop (RTX 3080 Ti and RTX 5080, 90 fps); the Steam
Frame through SteamVR. Index, Vive and WMR controllers are supported but not yet tested by us.
What you get
- Every Doom-family game you own in one picker, with covers; Switch Game loads another in a second
or two without leaving the headset. - Game Or Die Hands and 3D guns, with recoil, a trigger finger and a punch you throw yourself.
- The Game Tome: each game's manual as a book in your hand, with notes by pen or keyboard.
- Modern VR (Voxel Doom, NashGore, upscaled textures, HD sounds, remastered music) or Classic.
- Brutal Doom on Doom and on Doom II, Brutal Doom 64, Project Brutality, MeatGrinder, Beautiful
Doom, DOOM CE, dozens of megawads, and Build Your Own Game. - Physical play: holsters, swing to strike, two hands on long guns, switches by hand, a wrist HUD.
- Room-scale and crouching for real, a weapon wheel, the red dot, left-handed play, photo mode and
a steady observer view for streaming.
Known issues
- Room-scale and crouching for real work in single player only.
- Brutal Doom's spent shells come out a little low.
Free, always. Credits, the source and how to build it are on the
project page; the mods Setup downloads, with every
author named and linked, are on the mods page.
Mods for the Doom VR installer
Mods for the Doom VR installer
Unmodified copies of the Doom mods that Doom VR sets up for its players, so its installer can
fetch them without anyone clicking through download pages one by one. Every file here is its
author's work, exactly as they published it. All credit goes to them, and their own pages are
the place to follow their work.
Doom VR is free, always.
| File | Mod | Author | Their page |
|---|---|---|---|
| voxel-doom-ii-2.4.zip | Voxel Doom II v2.4 | Cheello and the Voxel Doom Team | ModDB |
| nashgore-next.zip | NashGore NEXT | Nash Muhandes | ModDB |
| nashgore-next-voxels.zip | NashGore NEXT official voxel pack | Cheello and Nash Muhandes | ModDB |
| neural-upscale-2x-1.0.zip | Doom Neural Upscale 2X v1.0 | hidfan | ModDB |
| brutal-doom-21.zip | Brutal Doom v21 | Sergeant Mark IV | ModDB |
| brutal-doom-64-game-2.zip | Brutal Doom 64 (game) | Sergeant Mark IV | ModDB |
| brutal-doom-64-maps-2.zip | Brutal Doom 64 (maps) | Sergeant Mark IV | ModDB |
| meatgrinder-2c.zip | MeatGrinder | Sergeant Mark IV | ModDB |
| hell-on-earth-starter-pack.zip | Hell on Earth Starter Pack | Sergeant Mark IV | ModDB |
| project-brutality-0.3.1-alpha.zip | Project Brutality 0.3.1 alpha | Project Brutality Dev Team | ModDB |
| doom-64-retribution-1.5.zip | Doom 64: Retribution v1.5 | Nevander | ModDB |
| ashes-2063-enriched-2.23.zip | Ashes 2063 Enriched 2.23 | Vostyok and the Ashes Dev Group | ModDB |
| idkfa-soundtrack-2.zip | IDKFA, the Doom soundtrack | Andrew Hulshult (WAD by KollegeMostrich) | ModDB |
| chex-quest-3.zip | Chex Quest 3 | Charles Jacobi and the Chex Quest 3 team | chexquest3.com |
| hacx-2.0.zip | HacX 2.0 | the HacX 2.0 team | ModDB |
| adventures-of-square-1.zip | The Adventures of Square, episode 1 | Team Square | adventuresofsquare.com |
| doom-ce-4.0-lite.zip | DOOM CE 4.0 (Doom 64, PSX Doom and PSX Final Doom, with their Lost Levels) | molecicco | ModDB |
| psx-doom-ce-4.0-addons.zip | PSX DOOM CE 4.0 add-ons (music, sound, textures) | molecicco | ModDB |
| psx-final-doom-ce-4.0-addons.zip | PSX FINAL DOOM CE 4.0 add-ons (music, sound, textures) | molecicco | ModDB |
| doom-64-ce-4.0-addons.zip | DOOM 64 CE 4.0 add-ons (music, sound, textures) | molecicco | ModDB |
| doom-ce-upscale-addon-4.zip | DOOM CE upscaled textures add-on (Doom 64, PSX Doom, PSX Final Doom and their map packs) | molecicco | ModDB |
| brutal-wolfenstein-3d-final.zip | Brutal Wolfenstein 3D (final) | Ark@ne | ModDB |
| zbloody-hell-1.9.15.zip | ZBloody Hell 1.9.15 | snapshot_ | ModDB |
| aliens-eradication-rc1.zip | Aliens: Eradication RC1 (maps) | Payload4367 | ModDB |
| aliens-eradication-rc1-textures-monsters.zip | Aliens: Eradication RC1 (textures and monsters) | Payload4367, from Kontra Kommando's Aliens Trilogy | ModDB |
| duke-nukem-3d-tc.zip | Duke Nukem 3D TC v10 | its author and contributors (see Credits.txt inside) | ModDB |
| castlevania-simons-destiny.zip | Castlevania: Simon's Destiny | Batandy | ModDB |
| project-osiris.zip | Project Osiris (Alien Breed 3D for GZDoom) | ArcturusDeluxe | ModDB |
| return-of-the-triad.zip | Return of the Triad | elzee | ModDB |
Each zip below holds its files exactly as their authors released them (the DOOM CE packs group
the files of each DOOM CE download). SHA256SUMS.txt lists each zip's
fingerprint, which Doom VR's setup checks.
For the authors
Thank you for making these. If you are the author of anything here and would rather it was not
mirrored, tell us (a GitHub issue on Doom VR, or Game Or Die on Discord or X) and it comes down right
away, no questions asked.