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Rewind Together 1.7.4

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@Geckomacabre Geckomacabre released this 16 Oct 03:42

Co-op for Retro Rewind. Download RewindTogether-1.7.4.zip below, unzip it anywhere, and open RewindTogetherLauncher.exe. HOW TO PLAY - START HERE.txt inside the zip walks host and guest through it.

Already on 1.7.1 or later? Press Update on the launcher's green banner. On 1.7.0? Download this zip by hand once and unzip it over your old folder.

New in 1.7.4

  • Guests can order at the office computer. The desktop, the second-hand market (movies and bundles, with their covers, ratings and prices) and the new releases now show on a guest's screen too, and Buy works: the store's money pays, and the tapes arrive at the delivery spot for everyone. Before, a guest saw placeholder text.
  • The Black Market and the Data page work for guests too. Type a SKU on the Black Market page and the host's computer finds it, with its price and cover; Buy orders it like the host's own (a buy there can unlock a Steam achievement on the host's account, as the host's own would). The Data page lists every movie of a researched genre, the store's own copies first, with copies and times rented.
  • A new release's free-standee picture shows on a guest's computer (movies; a video game's banner picture stays hidden).
  • Players look like people. Every player is one of the town's characters - clothes, colours, hair, face - picked by the host and the same on every screen. No more bald bodies in plain default clothes ("broken shirts").
  • Players walk when they walk, instead of standing idle while they move, and what they carry is in their hands.
  • Fixed: the host could crash with two or more guests in the store. The mod looked things up in a way that walks every object in the game, several times a second; a walk that met something being removed took the game down. Lookups now go straight to the object, about a hundred times faster.
  • Less memory creeps up over a long session: the mod's frequent lookups of game classes now leave a third of the memory behind (about 20 MB less per hour on every copy).
  • Fixed: something a guest was holding when they left stayed floating in the air. It now drops to the floor.
  • Fixed: thrown or dropped things hung in mid-air on guests' screens. They now land in the same place for everyone.
  • Fixed: a guest's clicks on a machine's screen (the computer, the catalogue) were also sent to the host as clicks in the store.

Host and guests need the same version, so update together.

Checked

  • Three copies of the game on one PC, through a simulated bad connection (300 ms, 5% packet loss): joining late, leaving and rejoining (the store is complete again in 10-19 s), three players at once. Every tape, shelf and number matched on all three screens.
  • Each player's look, walk and carried tape, seen from the other two copies.
  • A guest ordering with the mouse at the office computer; the host's money, the market and the delivered tape on every screen.
  • The Black Market, the Data page and the standee picture for guests are the newest part of this build. They are covered by the mod's checks but have not been played live yet. If something looks off there, please report it.
  • 417 checks of the mod's Lua (29 new) and 250 launcher tests.

Free for non-commercial use under the PolyForm Noncommercial 1.0.0 license, with an extra permission for Retro Rewind's developer and publisher (see LICENSE.txt). Bundles UE4SS 3.0.1 (MIT).