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v0.3.0 - Deck info, enemy intent descriptions, and more!
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🙇 Breaking Changes
After careful consideration, we are now renaming Powers to Status in both JSON and Markdown outputs because we believe that it is more natural term for this field.
We expect most LLM-based agents to continue behave properly, but traditional analysis-based RL methods may need to adapt to this change.
It is likely worth it as we are additionally providing the important draw/discard/exhaust pile info in this update 🧪 hopefully all algorithms will benefit from this extra bit of information!
Notable changes
- ✨ Draw / Discard / Exhaust pile of cards are now provided in both json and markdown states (Issue #6)
- Fixed some 🔓 softlocks, e.g. #5 (thanks to @jd-nuva for the implementation ✨ (PR #5)
- Add support for both
http://127.0.0.1:15526(previously onlyhttp://localhost:15526). No more confusion on your end! - Added the
build.ps1build script.
New Contributors
- @jd-nuva made their first contribution in #5
- @Gennadiyev made their first contribution in #7
Full Changelog: 0.2.1...0.3.0