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v0.3.2 — NRE fixes, Crystal Sphere, and Instant Mode
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📌 Without using instant mode, your model can stall (#23), cost you extra tokens, and result in slower gameplay loop. Please consider enabling it if you are automating full runs.
To enable: Head to the in-game settings menu and enable Instant Mode.
Credits to @saito23490 for pointing this feature out.
Notable changes
- 🛡️ Fixed NullReferenceException crashes in state builder and shop actions (#22, and then #25)
- ✨ Added support for Card Bundle selection and Crystal Sphere minigame (#9)
- ✨ Added Instant Mode toggle in game settings UI (#21)
- 🗺️ Map markdown finally works. It now lists future path trees for better route planning (#18)
What's Changed
- Shuffle draw pile to avoid leaking actual draw order by @Gennadiyev in #17
- Include full player data (relics, potions, deck) on all screens by @romgenie in #16
- Reformat map markdown with future path trees by @Gennadiyev in #18
- Add bundle and Crystal Sphere MCP support by @Gennadiyev in #9
- Add Instant Mode checkbox to settings UI by @Gennadiyev in #21
- Attempt to fix NRE in state builder (corrected #22) by @Gennadiyev and @judgeou in #25
New Contributors
- @romgenie made their first contribution in #16
- @judgeou made their first contribution in #22 - superseded by #25, but it's good work done!
Full Changelog: 0.3.0...0.3.2