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v3.8 - achievement fixes & engineer balancing
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BTD5: fix daily challenge streak achievements(they have been broken since 2018 when dcs became repeats)
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SAS4: fix carry-over champion achievement(untested)
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BTD Battles engineer changes:
- bloon trap spawns after 5s->.2s, respawns after 5s->2.6s
- bloon trap cooldown continues while placed
- bloon trap price 3k->3.5k
- bloon trap clicks are synced
- 9 inch nails pierce 8->9
- sentry footprint removed
- sentry cooldown and lifetime reduced by 30%
- fixed cleansing foam crash
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other minor BTD Battles balance changes:
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3/x dart pierce 18->40
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0/0 sniper 350->300
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1/x sniper 350->300
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2/x sniper 2.2k -> 1.2k
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3/x sniper 4k -> 2.4k
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x/1 sniper 400->350
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x/3 sniper 3.5k -> 2.8k
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x/4 sniper 12k -> 6k
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x/2 glue 2.2k -> 900
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x/2 dartling 1k->700
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x/4 dartling 20k->16k
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4/x dartling 55k->30k
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0/0 wizard 550->400
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base, x/1 and 2/x attack ~20% faster
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x/3 price 3.3k->2.8k
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x/4 2x moab damage
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0/0 ace 900->700
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1/x ace 700->500
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2/x ace 500->400
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3/x ace 2.2k->1.8k
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4/x ace 18k->15k
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x/4 ace damage 350->400
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