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fefw-recomp 0.1.4

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@Goldoire Goldoire released this 09 Nov 00:28

Windows x64 package. It contains no game code or data: you bring your own dump (update 131072), and the launcher builds fefw.exe on your PC with the bundled Zig and Python. Nothing else to install.

  1. Unzip anywhere and run fefw-launcher.exe.
  2. Pick your dump folder (exefs + romfs) or a .nup file.
  3. Press Set up (the game build takes several minutes), then Play.

Coming from 0.1.3? Update from the launcher's About page. Then press Set up once: this version changes the shader translator, so your shaders are translated again (a few minutes). Your game build, saves and settings are kept.

Coming from 0.1.1 or 0.1.2? Unzip this over your game folder once, then press Set up.

Changes since 0.1.3

  • AMD graphics cards: black characters (#4), very dark night and evening scenes where lamps light nothing (#11), and a noisy left eye on characters (#12). The game's shaders assume NVIDIA's 32-thread warps; AMD cards often run 64 threads at once, which broke them. Shaders now work at either size. If you have an AMD card, please tell me on those issues whether it is fixed for you.
  • Shadow resolution 4096 and 8192 no longer give a black screen (#2). Render targets that don't fit in the game's own graphics memory get memory of their own. Native 4K output works too. 8192 shadows use about 1.3 GB more video memory.
  • DLSS Frame Generation works (#6) ([dlss] frame_gen = 1 in fefw.ini, with NVIDIA's Streamline files). It needs an NVIDIA RTX 40 series or newer card and Windows' "Hardware-accelerated GPU scheduling" turned on; without it the game says so in fefw.log and runs without frame generation.
  • The PC mouse no longer drives the game's menus by default, because the pointer did not line up with the buttons. Turn it back on with "Joy-Con 2 mouse from the PC mouse" in the launcher's settings.
  • The launcher now asks you to run Set up again when an update changes the shader translator.

fefw-recomp 0.1.3

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@Goldoire Goldoire released this 08 Nov 19:38

Windows x64 package. It contains no game code or data: you bring your own dump (update 131072), and the launcher builds fefw.exe on your PC with the bundled Zig and Python. Nothing else to install.

  1. Unzip anywhere and run fefw-launcher.exe.
  2. Pick your dump folder (exefs + romfs) or a .nup file.
  3. Press Set up (the game build takes several minutes), then Play.

Coming from 0.1.1 or 0.1.2? Unzip this over your game folder once. No new Set up is needed. Later versions install from inside the launcher.

Changes since 0.1.2

  • The launcher now updates itself: it checks for a new release when it starts, shows what changed, and installs it with Update on the About page. The download is checked against its SHA-256, and your game build, settings, saves and shader cache are kept. The launcher tells you if Set up has to run again.
  • The check at start can be turned off on the About page.

v0.1.2

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@Goldoire Goldoire released this 08 Nov 11:08

Windows x64 package. It contains no game code or data: you bring your own dump (update 131072), and the launcher builds fefw.exe on your PC with the bundled Zig and Python. Nothing else to install.

  1. Unzip anywhere and run fefw-launcher.exe.
  2. Pick your dump folder (exefs + romfs) or a .nup file.
  3. Press Set up (the game build takes several minutes), then Play.

Already set up 0.1.1? You only need the new fefw_rt.dll: copy it over the old one in your game folder. No rebuild needed.

Changes since 0.1.1

  • Fixes black or flat character clothing, terrain and props, and wrong eye colours (#1). The 0.1.1 runtime was built without its ASTC texture converter, and desktop GPUs cannot read ASTC textures directly.
  • The release build now refuses to package a runtime without the converter.

0.1.1

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@Goldoire Goldoire released this 07 Nov 23:12

Windows x64 package. It contains no game code or data: you bring your own dump (update 131072), and the launcher builds fefw.exe on your PC with the bundled Zig and Python. Nothing else to install.

  1. Unzip anywhere and run fefw-launcher.exe.
  2. Pick your dump folder (exefs + romfs) or a .nup file.
  3. Press Set up (the game build takes several minutes), then Play.

Changes since 0.1.0

  • Fixes stalls while textures are transcoded
  • Faster crowd rendering on the render thread
  • Movie decoding fixes and stats
  • Texture data fixes