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KarPur Launcher 0.3.0
KarPur Launcher 0.3.0: a new look, your team on the start page, a Saves tab, all shaders prepared during the build, and fixes for players whose build or game failed.
New
- Home page: a start page in your edition's colours (Violet purple, Scarlet red), with Play, the state of your build, your last save and your current team (name and level).
- The game writes the team when it saves, so the page shows it after your first save with this version.
- Saves tab:
- Export your save as a
.zip, Import one, open its folder, or restore one of your last saves. - The current save is always kept as a backup first.
- Export your save as a
- All shaders prepared during the build: the last step of Build prepares about 36,000 shaders from your own game files. New areas, Pokémon and attacks appear without the stutter of first-time shader builds.
- The first time this takes about 5 minutes; after updates, about a minute.
- Compatibility mode (Settings): turn it on if your game crashes right after the character creation.
Fixed
- The build stopped at "Self-test" (exit code 3221225501) on processors without AVX2. The build now detects your processor and builds for it.
- The dropdowns no longer flash the old square look on hover.
Changed
- Every page has its own icon, and pages open at their top.
- A palette per edition across the whole launcher; the logo follows it.
Updating from 0.2.0
Open the Update tab of your launcher and install 0.3.0, or download KarPur-Launcher.exe below. It then rebuilds what changed and prepares the shaders (a few minutes). Your saves and settings stay.
Requirements reminder
- The base game must be an
.xci(a cartridge dump). A base game as.nspstops the build with an error about the shared fonts folder. - The update must be 4.0.0.
Only Pokémon Violet 4.0.0 has been tested by the maintainer; Scarlet works according to community reports. The launcher contains no game files. Everything built from your game stays on your PC: do not share it.
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