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v0.5.0 (⚠️ BROKEN — client crash; use v0.4.0)
Pre-release
Pre-release
⚠️ THIS RELEASE IS BROKEN — DO NOT USE. The client crashes on startup with
Mod sodiumoptionsapi requires reeses_sodium_options(a client-only missing
dependency introduced in this build). The dedicated server is unaffected, but the
client will not launch. Fixed in v0.5.1. This release is retained for transparency.Root cause + fix: the extraneous
sodium-options-apimod was removed; a new
launch-time dependency check (scripts/ci/check_mod_dependencies.py, gating the
boot tier) now prevents this class of missing-dependency regression.
What's Changed
- chore: post-release sync for v0.4.0 by @github-actions[bot] in #99
- feat(mods): Overgeared x Silent Gear quality bridge, custom-mods convention (#67) by @Guno327 in #97
- test(l3): exercise selftest.js's player-gated checks via a stage-grant hook by @Guno327 in #100
- fix(materials): give dead-end ATO gems/ores/ingots a real use by @Guno327 in #102
- feat(mods): another QoL mod pass (#69) by @Guno327 in #105
- fix(mobs): stop mob-difficulty stars from clobbering names and death messages by @Guno327 in #110
- fix(mods): dynamic lights, Gravestone x Curios compat, searchable keybinds by @Guno327 in #112
- fix(materials): give AllTheOres gear/plate byproducts real sinks by @Guno327 in #113
- fix(combat): free Q-drop/hotbar while wielding EF weapons, give katana the tachi skill by @Guno327 in #114
- feat(recipes): add Create crushing-wheel ingot->dust recipes (#86) by @Guno327 in #115
- fix(build): make epic-tweaks client-only — it crashes the dedicated server by @Guno327 in #118
New Contributors
- @github-actions[bot] made their first contribution in #99
Full Changelog: v0.4.0...v0.5.0
Test status (this mint)
- Fast tier (
ci.yml, run as part of this mint): unit tests
(scripts/ci/tests) + all static checks (scripts/ci/run_all.py).
PASSED (required before this release was built - see this run's
ownfast-tierjob). - Boot tier (
boot.yml, run as part of this mint): L0 boot smoke- L1 selftest - an actual resolved-mods dedicated-server boot plus a
live/vpp_selftestrun. PASSED (required before this release was
built - see this run's ownboot-tierjob).
- L1 selftest - an actual resolved-mods dedicated-server boot plus a
- L2 HeadlessMC client smoke (
scripts/tests/l2_client_smoke.py)
did NOT run as part of this release. It is local-dev-sandbox-only
per HANDOFF.md's "Release pipeline" section (needs a persistent
HeadlessMC research instance + a local~/.minecraft, neither of
which exist on a hosted Actions runner). Rendering correctness, a
live client join (L3), and multiplayer interaction remain unverified
by this pipeline - see DESIGN.md's "Release engineering" section
for the full L0-L3 boundary this project discloses on every release.