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v0.5.2 (superseded by v0.5.3)
Pre-release
Pre-release
What's Changed
- chore: post-release sync for v0.5.1 by @github-actions[bot] in #126
- hardening: fast-tier dependency check (v0.5.0 follow-up) by @Guno327 in #128
- feat(test): make L3 client boot+join a required, reliable Incus release gate by @Guno327 in #130
- fix(progression): close the 3 bypasses the #61 audit confirmed live by @Guno327 in #129
- feat(recipes): extend material-sink overhaul to remaining 19 dead ATO gears (Addresses #91) by @Guno327 in #122
- fix(client): restore a working client — remove sodium-dynamic-lights split-package, baguettelib side:both, Sable client-UDP, epic-tweaks NoSuchFieldError (#131) by @Guno327 in #132
Full Changelog: v0.5.1...v0.5.2
Test status (this mint)
- Fast tier (
ci.yml, run as part of this mint): unit tests
(scripts/ci/tests) + all static checks (scripts/ci/run_all.py).
PASSED (required before this release was built - see this run's
ownfast-tierjob). - Boot tier (
boot.yml, run as part of this mint): L0 boot smoke- L1 selftest - an actual resolved-mods dedicated-server boot plus a
live/vpp_selftestrun. PASSED (required before this release was
built - see this run's ownboot-tierjob).
- L1 selftest - an actual resolved-mods dedicated-server boot plus a
- L2 HeadlessMC client smoke (
scripts/tests/l2_client_smoke.py)
did NOT run as part of this release. It is local-dev-sandbox-only
per HANDOFF.md's "Release pipeline" section (needs a persistent
HeadlessMC research instance + a local~/.minecraft, neither of
which exist on a hosted Actions runner). Rendering correctness, a
live client join (L3), and multiplayer interaction remain unverified
by this pipeline - see DESIGN.md's "Release engineering" section
for the full L0-L3 boundary this project discloses on every release.