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v0.5.3 (✅ RECOMMENDED — fixes the ~30s client boot/CME from Ars Nouveau spell projectiles)
Pre-release
Pre-release
What's Changed
- fix(#143): stop Ars Nouveau entity-data CME booting clients (vppfixes mixin mod) [hotfix -> v0.5.3] by @Guno327 in #147
Full Changelog: v0.5.2...v0.5.3
Test status (this mint)
- Fast tier (
ci.yml, run as part of this mint): unit tests
(scripts/ci/tests) + all static checks (scripts/ci/run_all.py).
PASSED (required before this release was built - see this run's
ownfast-tierjob). - Boot tier (
boot.yml, run as part of this mint): L0 boot smoke- L1 selftest - an actual resolved-mods dedicated-server boot plus a
live/vpp_selftestrun. PASSED (required before this release was
built - see this run's ownboot-tierjob).
- L1 selftest - an actual resolved-mods dedicated-server boot plus a
- L2 HeadlessMC client smoke (
scripts/tests/l2_client_smoke.py)
did NOT run as part of this release. It is local-dev-sandbox-only
per HANDOFF.md's "Release pipeline" section (needs a persistent
HeadlessMC research instance + a local~/.minecraft, neither of
which exist on a hosted Actions runner). Rendering correctness, a
live client join (L3), and multiplayer interaction remain unverified
by this pipeline - see DESIGN.md's "Release engineering" section
for the full L0-L3 boundary this project discloses on every release.