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Releases: HTH6/LethalCards
Release list
Lethal Cards v2.0.1
2.0.1
Bugfixes
- Fixed display case scan bug that would show card in hand when scan node activates
- Fixed display case client card submission/withdraw having time-out errors in circumstances where player tried to rapidly swap/withdraw/deposit cards
- May have also fixed bug where on rare occasions, card withdrawn from ship display case when dropped was invisible to clients - if this isn't fixed now, it will be in a very near future update (once I perform more testing)
- Fixed a bug where, on very, very rare instances, players would fall through the map on selling a card due to invalid mesh colliders on cards. These have been removed.
Lethal Cards v2.0.0
Added Ship Display Case and Company Display Case!
Card Display Cases
Show off your collection with two unique display systems: a customizable ship display case for storing valuable cards and a permanent Company Museum for tracking your collection progress.
Ship Card Display Case
Your ship comes equipped with a 33-slot Card Display Case, providing a dedicated place to store and showcase your favorite cards.
- Display Cards: Hold any raw or graded card and press
Enear the display case to place it in its corresponding slot. - Swap Cards: Hold another version of an already displayed card and press
Eto exchange it with the displayed card. - Retrieve Cards: With an empty hand, look directly at a displayed card and press
Eto take it back. - All Variants Supported: Display Standard, Foil, Alternate Art, or Misprint cards, including graded slabs.
- Scannable Collection Value: Scan the case to see the combined scrap value of all cards currently stored inside.
- Customizable Placement: Move the display case around your ship using the standard furniture placement controls (
B). - Persistent Storage: Cards remain displayed between rounds and across saved sessions.
- Multiplayer Support: All players can interact with the same collection, with synchronized card displays and storage.
Important: The ship display case holds one card per unique card type, regardless of variant or grade. Like ordinary ship cargo, all cards stored inside are lost during a full crew wipe.
Company Collection Museum
Located at the Company Building, the Lethal Cards Collection Museum is a permanent showcase for your crew's collection achievements.
The museum features 132 collectible slots, representing all 33 cards across four variants:
- Standard: 33 cards
- Foil: 33 cards
- Alternate Art: 33 cards
- Misprint: 33 cards
Features:
- Register Cards: Bring cards to the museum and register them without consuming or surrendering the physical card.
- Permanent Progress: Registered cards remain in the museum even after full crew wipes.
- Highest Grade Tracking: Each slot permanently displays the highest grade registered for that specific card and variant.
- Upgrade Your Collection: Registering a higher-graded version upgrades its museum display. Lower grades never replace higher grades.
- Visual Collection: Registered cards appear in their designated positions, complete with variant artwork and graded slabs.
- Collection Scanner: Scan the museum to view your progress as
X / 132 Card Variants Found. - Shared Crew Progress: Museum registration and collection progress are synchronized across the multiplayer lobby.
Unlike the ship display case, the museum is designed for permanent collection tracking rather than physical card storage. Registered cards cannot be removed from the museum, but the original cards remain yours to keep, display, or sell.
Lethal Cards v1.1.0
1.1.0
- Added "Card Binder" scrap item that appears in dungeon as findable scrap which allows players to insert cards to increase binder value and sell binder all as one scrap item, thus saving multiple trips back to the company window for low-value cards
- Fixed card value modifiers when interacting with other mods such as lethal casino. Previously, card value would not change. Now it changes as expected when interacting with these mods.
- Added compression to texture assets, reducing AssetBundle file size from 46mb down to ~11mb, significantly reducing mod size on disk.
Lethal Cards v1.0.3
1.0.3
- Fixed card submission timer preventing card submission on the grading pedestal before the ship finished landing at company building
- Reorganized README
- Accidently left debug booster spawns on previous patch...feel free to use 1.0.2 to see the artwork LOL
Lethal Cards v1.0.2
- Fixed booster packs spawned from boxes flying out of the ship while it is moving.
- Fixed cards spawned from booster packs drifting away from the moving ship.
- Fixed booster reveal animations drifting away while the ship is flying or landing.
- Added AI-Usage notice in README
Lethal Cards v1.0.1
Lethal Cards v1.0.1
Documentation update.
- Added YouTube trailer/showcase link.
- Added Thunderstore page link.
- Updated README.
Lethal Cards v1.0.0
Lethal Cards v1.0.0
The first full release of Lethal Cards!
Find booster packs and boxes while exploring moons, rip packs to discover collectible cards and variants, build your persistent collection, and submit valuable cards for grading at the Company.
Highlights
- Complete 33-card Set 1
- Five card rarity tiers
- Standard, Foil, Alternate Art, and Misprint variants
- Light and Heavy Booster Packs
- Standard and Golden Booster Boxes
- Card grading system
- Persistent card collection
- Collection and grading terminal commands
- Multiplayer support
- Configurable pack odds, spawn rates, grading values, and economy settings
See CHANGELOG.md for full release notes.