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FH6 Local Crypto Tool v1.1.2
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FH6 Local Crypto Tool v1.1.2
Version 1.1.2 is a focused Car Editor hotfix for batch fitment and selected-engine mass editing.
Batch fitment corrections
- Fixed repeatable track-width buttons so every click adds one exact
+0.02 mlevel. - Multiple queued track choices are calculated from one fixed starting point. For example, three clicks after
0.04create0.06,0.08, and0.10instead of skipping intermediate values. - Rim sizes, front/rear tire widths, tire profiles, and front/rear track offsets are now stored lowest-to-highest in their actual database row order.
- Applying a fitment section also normalizes upgrade rows generated by older builds when they are out of order.
- Existing non-stock choices remain intact, exact matches are not duplicated, and stock rows are never removed.
- Stock values remain selectable in game but are not duplicated as upgrade rows. An apparent gap at the stock value in the editor is therefore intentional.
Selected-engine mass
- Added Engine mass (kg) to the per-car power builder.
- The field follows the engine dropdown and works with either the car's stock engine or an added engine swap.
- It prefills and updates the selected
Data_Engine.[EngineMass-kg]value, with an accepted range of0–5000 kg. - Because engine mass belongs to a shared EngineID, every car using that engine receives the same base mass. The existing shared-engine warning now explains this behavior.
- Engine-mass editing is intentionally disabled in multi-car batch mode so one absolute value cannot be applied accidentally to unrelated engines.
Verification and packaging
- Tested row reordering against an in-memory clone of the real modded GameDB across rim-size, tire-width, tire-profile, and track-spacing tables.
- Verified exact repeated track-step generation, engine-mass update/rollback, shared-car detection, and SQLite integrity.
- Built as a self-contained Windows x64 executable. A separate .NET installation is not required.