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Forza Mod Tool v1.3.0

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@HTTPJXRDN HTTPJXRDN released this 27 Oct 22:14
· 2 commits to main since this release
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Forza Mod Tool v1.3.0

Changes since v1.2.6.3.

FH6

  • Fixed Driver XP reverting after earning XP. Tested after earning XP and restarting.
  • Added Online XP editing with level and linked Driver XP previews.
  • Added one-click completion for saved Playlists, including seasons, activities and History points. Rewards stay unclaimed.
  • Added support for newer unlocks, Playlists and Journal definitions from matching installed game files.
  • Journal Promo completion now marks the matching cars photographed.
  • Adding or duplicating supported garage cars now updates their non-DLC Car Collection entries. DLC cars can still be added.
  • Fixed stock-car additions being disabled when the current-car reference cannot be resolved.
  • Improved Forza Link phrase compatibility and stopped invalid garage thumbnails interrupting scrolling.
  • Added stock track-width editing for newly added widebodies.

FH5

  • Added GameDB and Car Editor support, stock DB for comparison and restore.
  • Added native stock thumbnails with automatic game-folder detection.
  • Added decrypt/re-encrypt support for text assets such as PhysicsSettings.ini and supported ZIPs, including engine audio ZIPs.
  • Added profile-save decryption in Crypto. Save viewing, editing, re-encryption and Save Swap remain unavailable.

FH2 / Azimuth

  • Added GameDB and Car Editor support, with an embedded stock DB.
  • Added Race/Rally suspension and a custom drift option with an editable, reversible steering angle.
  • Added native stock thumbnails in Car Editor and Garage Viewer.
  • Added save loading and export in Profile Editor and Garage Viewer.
  • Added credits, wheelspins, spendable skill points and Driver XP editing with a level/wristband preview.
  • Added mainland and Storm Island boards and road discovery.
  • Added perk unlocks, owned-car photography and camera discovery.
  • Added mainland championship completion, finales
  • Added Storm Island championship completion, excluding its final gauntlet and story.
  • Added garage add, duplicate, remove and owner/history editing, including batch Original Owner changes.
  • Confirmed compatibility with FH2 Extra Options. Track-width and tire-profile controls stay disabled for FH2; use the separate wheel mod.

Car Editor and databases

  • FH5/FH6 track widths now use mm per side, with in-game size labels, a default 5 mm step and a custom increment.
  • Existing track-width upgrades can be edited after reloading the DB. Reapplying also repairs older size labels, including batches.
  • Exported string tables use the mediapc\stripped\stringtables layout. Correct installed tables are reused.
  • Added car-bucket selection by name.
  • Added stock engine labels in car name - engine name format, plus stock-name restore. Generic engines keep their names; blank stock names use the donor car name.
  • Expanded Restore selected car to include related DB Browser edits. Engine names, donor engines and shared records are preserved.
  • Fixed older generated suspension tuning ranges when reapplying Race/Drift upgrades.
  • Expanded car DB export to include the related physics, upgrades, content records and thumbnail paths needed for sharing. External files stay separate.
  • Extended merge, update merge, car import/export and body-kit import to same-game FH2/FH5/FH6/FM8 databases.
  • Fixed update merges being blocked by unchanged old tables that are absent from the new DB.

Interface and help

  • Added a resizable DB Browser scratch pad with TXT import/export. Notes clear when the tool closes.
  • Added editable help for every tab. Help windows stay open while using the tool and match its theme.
  • Matched tab header sizes and moved Garage Viewer actions into its header.
  • Renamed the save export buttons to Export save; exported filenames are unchanged.
  • Removed Garage Viewer's manual GameDB-catalog button.
  • Profile decryption now writes the complete decrypted profile without creating a separate SQLite file.

Known limits

  • Online XP retention after earning XP and restarting is still unconfirmed.
  • Car Collection total of 4,500 / 4,480 remains unresolved.
  • Large power or handling changes can still raise PI to X999.
  • FH5 saves are decrypt-only. FH2 Storm Island finale/story completion is excluded.
  • FH2 saves and FM8 LZX operations need a separate x64 xcompress64.dll; see setup.