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Forza Mod Tool v1.3.0
Changes since v1.2.6.3.
FH6
- Fixed Driver XP reverting after earning XP. Tested after earning XP and restarting.
- Added Online XP editing with level and linked Driver XP previews.
- Added one-click completion for saved Playlists, including seasons, activities and History points. Rewards stay unclaimed.
- Added support for newer unlocks, Playlists and Journal definitions from matching installed game files.
- Journal Promo completion now marks the matching cars photographed.
- Adding or duplicating supported garage cars now updates their non-DLC Car Collection entries. DLC cars can still be added.
- Fixed stock-car additions being disabled when the current-car reference cannot be resolved.
- Improved Forza Link phrase compatibility and stopped invalid garage thumbnails interrupting scrolling.
- Added stock track-width editing for newly added widebodies.
FH5
- Added GameDB and Car Editor support, stock DB for comparison and restore.
- Added native stock thumbnails with automatic game-folder detection.
- Added decrypt/re-encrypt support for text assets such as PhysicsSettings.ini and supported ZIPs, including engine audio ZIPs.
- Added profile-save decryption in Crypto. Save viewing, editing, re-encryption and Save Swap remain unavailable.
FH2 / Azimuth
- Added GameDB and Car Editor support, with an embedded stock DB.
- Added Race/Rally suspension and a custom drift option with an editable, reversible steering angle.
- Added native stock thumbnails in Car Editor and Garage Viewer.
- Added save loading and export in Profile Editor and Garage Viewer.
- Added credits, wheelspins, spendable skill points and Driver XP editing with a level/wristband preview.
- Added mainland and Storm Island boards and road discovery.
- Added perk unlocks, owned-car photography and camera discovery.
- Added mainland championship completion, finales
- Added Storm Island championship completion, excluding its final gauntlet and story.
- Added garage add, duplicate, remove and owner/history editing, including batch Original Owner changes.
- Confirmed compatibility with FH2 Extra Options. Track-width and tire-profile controls stay disabled for FH2; use the separate wheel mod.
Car Editor and databases
- FH5/FH6 track widths now use mm per side, with in-game size labels, a default 5 mm step and a custom increment.
- Existing track-width upgrades can be edited after reloading the DB. Reapplying also repairs older size labels, including batches.
- Exported string tables use the mediapc\stripped\stringtables layout. Correct installed tables are reused.
- Added car-bucket selection by name.
- Added stock engine labels in car name - engine name format, plus stock-name restore. Generic engines keep their names; blank stock names use the donor car name.
- Expanded Restore selected car to include related DB Browser edits. Engine names, donor engines and shared records are preserved.
- Fixed older generated suspension tuning ranges when reapplying Race/Drift upgrades.
- Expanded car DB export to include the related physics, upgrades, content records and thumbnail paths needed for sharing. External files stay separate.
- Extended merge, update merge, car import/export and body-kit import to same-game FH2/FH5/FH6/FM8 databases.
- Fixed update merges being blocked by unchanged old tables that are absent from the new DB.
Interface and help
- Added a resizable DB Browser scratch pad with TXT import/export. Notes clear when the tool closes.
- Added editable help for every tab. Help windows stay open while using the tool and match its theme.
- Matched tab header sizes and moved Garage Viewer actions into its header.
- Renamed the save export buttons to Export save; exported filenames are unchanged.
- Removed Garage Viewer's manual GameDB-catalog button.
- Profile decryption now writes the complete decrypted profile without creating a separate SQLite file.
Known limits
- Online XP retention after earning XP and restarting is still unconfirmed.
- Car Collection total of 4,500 / 4,480 remains unresolved.
- Large power or handling changes can still raise PI to X999.
- FH5 saves are decrypt-only. FH2 Storm Island finale/story completion is excluded.
- FH2 saves and FM8 LZX operations need a separate x64 xcompress64.dll; see setup.