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Release Candidate 1
Pre-release
Pre-release
PhotonBox
A modern OpenGL Game-Engine with focus on PBR
Rendering
- Forward Rendering
- Point lights, Directional lights
- SkyBox/Enviroment Mapping
- Cook Torrance BRDF shader
- Albedo Map
- Normal Map
- Roughness Map
- Metallic Map
- Ambient Occclusion Map
- Emission Map
- Dynamic Irradiance Map generation
- Dynamic Specular-Convolution Map generation
- Post Processing List
- SSAO
- SSREflections
- Eye adaptation
- Bloom
- Tone mapping
- Transparent rendering
- Shadow mapping
- Text rendering
- Parallax cubeMap correction
Systems
- Component system
- Scene loading
- Transformation system
- Generic Materials
- Input
- Lightprobe volumes