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v0.5.1
raw-native renders a test scene, computes ambient occlusion two ways, and writes a certificate saying whether the fast screen-space estimate held against a ray-traced reference. Version 0.5.1 brings the superstack.receipt/1 receipt to the WebAssembly build, so every build now writes the same receipt beside its certificate.
Download and run
| File | Platform |
|---|---|
raw-native-0.5.1-windows-x64.zip |
Windows 10 or 11, x64. CPU only, static runtime, no installer, loads only KERNEL32.dll. |
raw-native-0.5.1-windows-x64-d3d12.zip |
Windows 10 or 11, x64, with the D3D12 backend. --gpu needs a hardware GPU; software adapters are refused. Adds only d3d12.dll and dxgi.dll. |
raw-native-0.5.1-linux-x64.tar.gz |
Linux x64 with glibc 2.38 or newer. |
raw-native-0.5.1-wasm.zip |
Browser or Node: the CPU build and the WebGPU build. Also published loose. |
Every archive carries LICENSE (FSL-1.1-MIT) and LICENSE-superstack.txt, the FSL-1.1-MIT notice for the vendored superstack header linked into the CLI.
sha256sum -c SHA256SUMS
raw_native_cli --out ./out
raw_native_cli verify ./outWhat is new
- The wasm build writes
receipt.json. raw-native now vendors superstack 0.2.0, whose header compiles with libc++, the standard library Emscripten uses. In 0.5.0 the wasm build printedreceipt: not written. Its receipt is now byte-identical to the receipts from the Windows and Linux builds, andraw_native_cli verifypasses on it. - superstack 0.2.0, licensed FSL-1.1-MIT.
superstack.hppis copied byte for byte from the superstack v0.2.0 release (SHA-256a0d223c0567c883b73ed74b19d93cb087e213dc14b950ab0f6f04206cb72c590). The vectors are unchanged.LICENSE-superstack.txtmoves from MIT to FSL-1.1-MIT. The notices for mulberry32, xmur3, OKLab and libebur128 are kept word for word. superstack 0.1.0, which 0.5.0 shipped, stays MIT. - CMake 4.2.0 is pinned for the wasm build. CMake 4.2 adds
-fPICto Emscripten compiles, so a build configured with another CMake gives different wasm bytes. The released wasm files are built with CMake 4.2.0 and emsdk 6.0.11.cmake --preset wasmwarns on any other CMake, and CI installs 4.2.0 and checks the wasm build used it. - A changelog.
CHANGELOG.mdcovers 0.2.0 to 0.5.1.
Checked before release
- The default render's
certificate.json,receipt.json,channels.json,frame.ppm,frame_hdr.pfm,mask.pgmand all AO files are byte-identical from the packaged Windows, Windows D3D12, Linux and CPU wasm builds (certificate.jsonSHA-256297f744d...,receipt.jsona1e5ffbe...). - Against 0.5.0,
frame.ppm, both AO float files,channels.jsonand every other image file hash the same.certificate.jsondiffers only in its version string.receipt.jsondiffers in its producer version, the certificate digest and the seal, all following from the version string. raw_native_cli verifypasses on every packaged build's output, wasm included, run with the Windows, Windows D3D12 and Linux binaries.- CI now requires the wasm receipt to match the Windows and Linux receipts, runs the superstack vectors under Emscripten in Node (383 of 383 checks), and checks the default render against the hashes 0.5.0 wrote.
- 34 of 34 tests pass with MSVC 19.50 and GCC 13.3. The D3D12 build adds the hardware runtime test, which passed on an RTX 4090 and which CI reports as skipped because the runner has no GPU. A 1440 x 900 D3D12 render on the RTX 4090 gave a
verifiedGPU certificate, andverifypassed on it and on its CPU reference.
Limits
- The D3D12, WebGPU and WARP matrices and the benchmark were not rerun for 0.5.1. Their evidence is 0.5.0's. The render code is unchanged. The binaries differ from 0.5.0's because of the new superstack header and the version string, and
raw-native-gpu.wasmis no longer the build that produced the WebGPU evidence. - The WebGPU build's
--gpupath was not run for this release. Its CPU render under Node writes the same files as the other builds. arena_certificate.jsonstill differs between platforms, because the standard libraries allocate different sizes. Each readsverified.- One built-in scene. Agreement with the CPU is not agreement with ground truth: the CPU reference is itself a 64-sample estimate.
Licensed FSL-1.1-MIT. Version 0.2.0 and earlier stay MIT.