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RetroMul v2.6
What's Changed
Full Changelog: v2.5...v2.6
RetroMul v2.5
What's Changed
- N64: core-only performance optimizations by @Fasday in #3
- N64: lazy RDP timing for queued lists, shorter RSP handshake spins by @Fasday in #5
- PS1: PlayStation core by @Fasday in #4
- CD: Alcohol 120% (MDS/MDF) and Nero (NRG) images by @Fasday in #6
- SEGA Dreamcast core (experimental) by @Fasday in #7
- N64: core accuracy (LL/SC, address errors, PI sub-word reads, RDP palettes) and a hardware test by @Fasday in #8
- N64: CPU and RSP blocks as generated code (JIT, step 1) by @Fasday in #9
- DC: SH-4 recompiler (blocks as generated code), bit-exact with the interpreter by @Fasday in #10
New Contributors
Full Changelog: v2.4...v2.5
RetroMul v2.4
RetroMul v2.3
Version 2.2
v2.2 Saturn opt, NeoGeo fixes, settings fixes, controller fixes, library f…
Version 2.1
v2.1 Saturn (start dev), fix input, fix neogeo, fix sega md
Version 2.0
Version 1.4
v1.4 New (all) mappers for NES, refactoring, fix SNES PPU, HDMA, IRQ, DMA