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RetroMul v2.6

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@HemulGM HemulGM released this 02 Nov 21:21

What's Changed

  • PSP: new core with CPU, Vulkan LLE and Vulkan HLE renderers by @Fasday in #11

Full Changelog: v2.5...v2.6

RetroMul v2.5

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@HemulGM HemulGM released this 01 Nov 21:51

What's Changed

  • N64: core-only performance optimizations by @Fasday in #3
  • N64: lazy RDP timing for queued lists, shorter RSP handshake spins by @Fasday in #5
  • PS1: PlayStation core by @Fasday in #4
  • CD: Alcohol 120% (MDS/MDF) and Nero (NRG) images by @Fasday in #6
  • SEGA Dreamcast core (experimental) by @Fasday in #7
  • N64: core accuracy (LL/SC, address errors, PI sub-word reads, RDP palettes) and a hardware test by @Fasday in #8
  • N64: CPU and RSP blocks as generated code (JIT, step 1) by @Fasday in #9
  • DC: SH-4 recompiler (blocks as generated code), bit-exact with the interpreter by @Fasday in #10

New Contributors

  • @Fasday made their first contribution in #3

Full Changelog: v2.4...v2.5

RetroMul v2.4

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@HemulGM HemulGM released this 20 Oct 09:30

Full Changelog: v2.3...v2.4

RetroMul v2.3

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@HemulGM HemulGM released this 18 Oct 21:25

Full Changelog: v2.2...v2.3

Version 2.2

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@HemulGM HemulGM released this 16 Oct 23:17
v2.2

Saturn opt, NeoGeo fixes, settings fixes, controller fixes, library f…

Version 2.1

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@HemulGM HemulGM released this 15 Oct 07:09
v2.1

Saturn (start dev), fix input, fix neogeo, fix sega md

Version 2.0

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@HemulGM HemulGM released this 10 Oct 02:24
v2.0

Fix build script, fix linux build

Version 1.4

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@HemulGM HemulGM released this 04 Oct 11:46
v1.4

New (all) mappers for NES, refactoring, fix SNES PPU, HDMA, IRQ, DMA

Fix v1.3

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@HemulGM HemulGM released this 03 Oct 20:43

Fix GB/GBC. Fix SNES

Version 1.2

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@HemulGM HemulGM released this 03 Oct 17:31
v1.2

New SNES core, refactoring