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@github-actions github-actions released this 01 Sep 03:17
a468496

・Fix caret movement kou-yeung#180 ( thanks @hyunwoo9120

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@github-actions github-actions released this 21 Jul 03:59
581427d

・add uninit function kou-yeung#171 ( thanks @zhipeng515
・remove unused namespace

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@github-actions github-actions released this 21 Jul 03:59
581427d

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@github-actions github-actions released this 21 Jul 03:59
581427d

・add SyncText() to sync from inputfield. kou-yeung#159
・change Support.cs encode from Shift-JIS to UTF-8 with BOM. kou-yeung#157
 ・thanks @SyaoranChang

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@github-actions github-actions released this 21 Jul 03:59
581427d

・add KeyboardEventHandler ( kou-yeung#155
 ・when inputfield focus. UnityEngine.WebGLInput.captureAllKeyboardInput is set to false. so cann't get info from Input.GetKey(...)
 ・use WebGLSupport.WebGLInput.OnKeyboardDown / WebGLSupport.WebGLInput.OnKeyboardUp to listen keyboard event.

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@github-actions github-actions released this 21 Jul 03:59
581427d

fix uitoolkit error at unity 2021 ( kou-yeung#153

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@github-actions github-actions released this 21 Jul 03:59
581427d

・support wasm table ( kou-yeung#149 )

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@github-actions github-actions released this 21 Jul 03:59
581427d

・support UI toolkit mobile kou-yeung#145
・overwrite Unity's default WebGL Template fullscreen button to use document.makeFullscreen(...) kou-yeung#146
 ・switch at [Assets] -> [WebGLSupport] -> [OverwriteFullscreenButton]

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@github-actions github-actions released this 21 Jul 03:59
581427d

fixed: fullscreen function for minimal default template (kou-yeung#138)

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@github-actions github-actions released this 21 Jul 03:59
581427d

Experimental
・Support UIToolKit ( tested at Unity 2022.3.14f1 and Unity 2023.2.2f1 )
 ・thanks @Garume report error for Unity 2022 ( the new unitypackage was fixed! )