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Releases
Release
・Fix caret movement kou-yeung#180 ( thanks @hyunwoo9120
Release
・add uninit function kou-yeung#171 ( thanks @zhipeng515
・remove unused namespace
Release
fixed kou-yeung#161 ( thanks @rodrigogpontes
Release
・add SyncText() to sync from inputfield. kou-yeung#159
・change Support.cs encode from Shift-JIS to UTF-8 with BOM. kou-yeung#157
・thanks @SyaoranChang
Release
・add KeyboardEventHandler ( kou-yeung#155
・when inputfield focus. UnityEngine.WebGLInput.captureAllKeyboardInput is set to false. so cann't get info from Input.GetKey(...)
・use WebGLSupport.WebGLInput.OnKeyboardDown / WebGLSupport.WebGLInput.OnKeyboardUp to listen keyboard event.
Release
fix uitoolkit error at unity 2021 ( kou-yeung#153
Release
・support wasm table ( kou-yeung#149 )
Release
・support UI toolkit mobile kou-yeung#145
・overwrite Unity's default WebGL Template fullscreen button to use document.makeFullscreen(...) kou-yeung#146
・switch at [Assets] -> [WebGLSupport] -> [OverwriteFullscreenButton]
Release
fixed: fullscreen function for minimal default template (kou-yeung#138)
Release
Experimental
・Support UIToolKit ( tested at Unity 2022.3.14f1 and Unity 2023.2.2f1 )
・thanks @Garume report error for Unity 2022 ( the new unitypackage was fixed! )