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Releases · HoldMyBeer-gg/rustydemon
v0.8.0
What's Changed
- Document the Diablo Immortal MPK format by @jabberwock in #73
- Reword the Diablo Immortal notes by @jabberwock in #74
- Show a StarCraft sprite on Steam Deck in the README by @jabberwock in #75
- Show a Diablo Immortal mesh in the README by @jabberwock in #76
- Name MPK alongside CASC in the README intro by @jabberwock in #77
- Name Diablo III files from its own root and tables by @jabberwock in #78
- Preview Diablo III textures by @jabberwock in #79
- Show Diablo III string lists by @jabberwock in #80
- Preview Diablo III models and export them rigged by @jabberwock in #81
- Export Diablo III animations with their models by @jabberwock in #82
- Read M2 bones and skin weights by @jabberwock in #83
- Share the glTF writer between model exports by @jabberwock in #84
- Open StarCraft II installs by @jabberwock in #85
- Export WoW models as rigged glTF by @jabberwock in #86
- Give glTF exports one root and store shared textures once by @jabberwock in #87
- Preview StarCraft II models by @jabberwock in #88
- Export StarCraft II models rigged by @jabberwock in #89
- Export WoW animations with their models by @jabberwock in #90
- Preview DDS textures by @jabberwock in #91
- Draw StarCraft II models with their textures by @jabberwock in #92
- Export StarCraft II animations by @jabberwock in #93
Full Changelog: v0.7.0...v0.8.0
v0.7.0
What's Changed
- About: fit the main window; link cards were solid white by @jabberwock in #46
- Open Game: find installs in each system's usual places by @jabberwock in #47
- New logo: molten gear emblem with real transparency by @jabberwock in #48
- Packaging: icon in the Windows exe and MSI; bundle script follows cargo's build folder by @jabberwock in #49
- MSI: fix the icon path so the installer builds by @jabberwock in #50
- Lint Windows and macOS code in CI; fix the Windows clippy failure on main by @jabberwock in #51
- Copy: no em dashes in text people read by @jabberwock in #54
- D4 powers: resolve scaling factors on the current client; fix the weapon-damage hint by @jabberwock in #53
- Copy: clean up after the em dash pass by @jabberwock in #55
- Screenshots: new About, WoW model, D4 texture and power by @jabberwock in #52
- Preview StarCraft GRP sprites by @jabberwock in #56
- GRP preview: a bigger, sharp poster by @jabberwock in #57
- Easter egg: Hermi the hermit crab by @jabberwock in #58
- Use plain punctuation in comments and docs by @jabberwock in #59
- Read Diablo Immortal's MPK packages by @jabberwock in #60
- Draw Diablo Immortal meshes in the 3D viewer by @jabberwock in #61
- Paint Diablo Immortal meshes with their textures by @jabberwock in #62
- Export textured Diablo Immortal meshes as OBJ + MTL by @jabberwock in #63
- Fix the README step headings by @jabberwock in #64
- Name the missing archive and read row details to screen readers by @jabberwock in #65
- Mipmap material textures in the 3D viewer by @jabberwock in #66
- Read D4 skill formulas in plain words by @jabberwock in #67
- Publish the two Diablo Immortal crates before the library by @jabberwock in #68
- Move workspace version pins when releasing by @jabberwock in #69
- Say how a release is made by @jabberwock in #70
- Let untracked files sit beside a release by @jabberwock in #71
- Check the copy of tracked files only by @jabberwock in #72
Full Changelog: v0.6.0...v0.7.0
v0.6.0
What's Changed
- a11y: name every control, make About readable, stop publishing decoration as text by @jabberwock in #30
- Upgrade to egui 0.37 and wgpu 30; finish the accessibility pass by @jabberwock in #31
- Fix the Windows build on main; one wgpu for the whole workspace by @jabberwock in #32
- About smoke script closes About, not the app, on Windows by @jabberwock in #33
- Fix four UI leftovers from the accessibility pass by @jabberwock in #34
- Tree: cut long names short with an ellipsis by @jabberwock in #35
- M2 preview: stop rejecting a third of WoW's models by @jabberwock in #36
- Folder view: cut a long path from the front by @jabberwock in #37
- CLI inspect: read M2 files with the preview's reader by @jabberwock in #38
- ADT preview: stop rejecting one terrain tile in nine by @jabberwock in #39
- Folder view: path takes its own row when the buttons leave no room by @jabberwock in #40
- Creature models draw with their skin by @jabberwock in #41
- Search: one row per file by @jabberwock in #42
- M2 preview: blend modes, and name the missing skin file by @jabberwock in #43
- Viewport: models were drawn far too dark by @jabberwock in #44
- release: 0.6.0 by @jabberwock in #45
Full Changelog: v0.5.2...v0.6.0
v0.5.2
What's Changed
- packaging: AUR recipe for rustydemon-bin by @jabberwock in #15
- packaging: AUR recipe follows 0.5.1 by @jabberwock in #16
- release: keep the AUR recipe at the released version by @jabberwock in #17
- READMEs for the library crates, and make rustydemon-lib publishable by @jabberwock in #18
- End-to-end BAM script for WoW Forever; list wowf in the README by @jabberwock in #19
- End-to-end script exports through the native save dialog by @jabberwock in #20
- test: run the end-to-end script's export phases on Windows by @jabberwock in #21
- Smoke README: dialog and accessibility notes from XFCE and macOS by @jabberwock in #22
- Smoke script: Load TACT Keys through the native file dialog by @jabberwock in #25
- CI: clear the advisories that turned the audit job red by @jabberwock in #24
- smoke: load-keys-dialog runs on macOS by @jabberwock in #26
- Licence metadata names the real licence, and crates ship it by @jabberwock in #23
- release: 0.5.2 by @jabberwock in #27
- test: run the load-keys dialog script on Windows by @jabberwock in #29
Full Changelog: v0.5.1...v0.5.2
v0.5.1
What's Changed
- a11y: name the 3D viewport; smoke script that orbits a model by @jabberwock in #11
- installer: add a Start menu shortcut to the MSI by @jabberwock in #12
- release: 0.5.1 by @jabberwock in #13
Full Changelog: v0.5.0...v0.5.1
v0.5.0
What's Changed
- Hide listfile entries missing from the build, and make the file browser accessible by @jabberwock in #4
- Add --listfile to the GUI and a scripted check for #3 by @jabberwock in #5
- Say when the file browser leaves rows out by @jabberwock in #6
- CI: run Linux jobs in Debian and install no system packages by @jabberwock in #7
- Move wayland-scanner onto the fixed quick-xml by @jabberwock in #8
- chore: release v0.5.0 by @jabberwock in #9
- release: publish checksums and a build attestation by @jabberwock in #10
New Contributors
- @jabberwock made their first contribution in #4
Full Changelog: v0.4.4...v0.5.0