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WaddleVita-0.2.0
WaddleVita 0.2.0 - play Club Penguin on a PS Vita, now with offline mode
Download WaddleVita-0.2.0.zip (about 10 MB). It holds the Vita app, the PC server helper, the offline pack tool and the documents. It does not hold any Club Penguin game files: you bring your own Waddle Forever install.
New
- Offline mode. Play with no PC and no Wi-Fi: Waddle Forever's server runs inside the Vita app. Make a 1.3 GB
offline.packonce from your Waddle Forever install (Offline/Build Offline Pack.bat), copy it toux0:data/WaddleVita/offline/, then press Square on the Server tab until it says "offline". Steps inOFFLINE.md. First start on a Vita: server ready after about 52 s, plus about 50 s for two generated files. - More dates. 2005-08-22 to 2011-06-26 now run (the first ActionScript 3 client, from 2010-11-19, was added).
- Admin code for the Waddle Forever menu from the Vita; easier first run on the PC (finds Waddle Forever, fixes the firewall); the Vita finds the server by itself on your network; macOS and Linux start scripts (untested).
- Lower memory use in the long sessions of the newer client.
Known limits
- 2011-06-27 onward (the big client) does not fit the Vita's memory; the timeline marks those dates "no".
- Offline mode has no admin page, NPCs or mascots (they need the PC server) and is single-player.
- Music plays in minigames but not in rooms (present since early testing; the music files load, the cause is not found yet).
- macOS / Linux scripts and the offline pack tool on those systems are untested.
Install in short
PC server: unzip, run Server/Start WaddleVita Server.bat. Vita: install WaddleVita.vpk with VitaShell, open it, Server tab, Play. Full guide: README.md.
SHA-256 of the zip: see WaddleVita-0.2.0.zip.sha256.