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WaddleVita-0.2.0

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@HoloFlix HoloFlix released this 17 Oct 16:45

WaddleVita 0.2.0 - play Club Penguin on a PS Vita, now with offline mode

Download WaddleVita-0.2.0.zip (about 10 MB). It holds the Vita app, the PC server helper, the offline pack tool and the documents. It does not hold any Club Penguin game files: you bring your own Waddle Forever install.

New

  • Offline mode. Play with no PC and no Wi-Fi: Waddle Forever's server runs inside the Vita app. Make a 1.3 GB offline.pack once from your Waddle Forever install (Offline/Build Offline Pack.bat), copy it to ux0:data/WaddleVita/offline/, then press Square on the Server tab until it says "offline". Steps in OFFLINE.md. First start on a Vita: server ready after about 52 s, plus about 50 s for two generated files.
  • More dates. 2005-08-22 to 2011-06-26 now run (the first ActionScript 3 client, from 2010-11-19, was added).
  • Admin code for the Waddle Forever menu from the Vita; easier first run on the PC (finds Waddle Forever, fixes the firewall); the Vita finds the server by itself on your network; macOS and Linux start scripts (untested).
  • Lower memory use in the long sessions of the newer client.

Known limits

  • 2011-06-27 onward (the big client) does not fit the Vita's memory; the timeline marks those dates "no".
  • Offline mode has no admin page, NPCs or mascots (they need the PC server) and is single-player.
  • Music plays in minigames but not in rooms (present since early testing; the music files load, the cause is not found yet).
  • macOS / Linux scripts and the offline pack tool on those systems are untested.

Install in short

PC server: unzip, run Server/Start WaddleVita Server.bat. Vita: install WaddleVita.vpk with VitaShell, open it, Server tab, Play. Full guide: README.md.

SHA-256 of the zip: see WaddleVita-0.2.0.zip.sha256.