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Release v1.2.4

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@IAmRustee IAmRustee released this 04 Aug 12:29
· 50 commits to main since this release

Release 1.2.4 Notes:

Sprite Updates:

  • Revamped hotbar UI elements Hearts, and Armour
  • Added a conditional model atlas for Firework Rockets that use a unique sprite based on Flight Duration.
  • Introduced a conditional model atlas for Firework Stars taken from Visuals 2.0 that gives the Firework Stars unique decorations based on the shape and if it has the effects twinkle and/or trail. (p.s. thank you so much, man. Ur the goat fr. I woulda never understood conditional models and made this one a success without lookin at ur rss pack ToT.)
  • Replaced the penguin totem sprite with a proper Totem of Undying sprite. Also removed the "Totem of Slashkig" from en_us.json, completely removing the penguin totem. or did i?
  • Added proper fallback models and sprites for Potions, Firework Rockets, and Ominous Bottles normally unobtainable in survival, i.e. obtainable only via commands (ex. firework rocket with flight duration 4+).

UI Updates:

  • Introduced new and improved Smithing Table UI.
  • Finally added unique Hearts for Hardcore mode.
  • New and improved Shulker Box UI.

Hotfixes:

  • Hunger effect affected hunger bars no longer use the vanilla container sprite.
  • Fixed absolutely horrendous 1 stray pixel error in the Furnace UI.
  • Fixed a few errors from 1.2.4+alpha1.1