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Releases
v1.2.0
What's new
- Bluetooth and USB controllers fixed. The Retroid's system re-creates every external controller with the device's own IDs, so the port took a DualSense (or any other pad) for the built-in one and, in Retro mode, swapped its buttons. Now the built-in controller is recognised by its name and every other controller is read by position, like on the game's original console: the bottom button is B, whatever mode the device is in.
Installing
Install the APK over the previous version: your folder choice, saves and shader cache are kept. For a first install follow the README; you need your own copy of the game with its files already extracted.
En español
- Mandos Bluetooth y USB arreglados. El sistema de la Retroid vuelve a crear cada mando externo con los identificadores de la propia consola, así que el port confundía un DualSense (o cualquier otro mando) con el integrado y, en modo Retro, le cruzaba los botones. Ahora el mando integrado se reconoce por su nombre y cualquier otro se lee por posición, como en la consola original del juego: el botón de abajo es B, esté la Retroid en el modo que esté.
- Se instala encima de la versión anterior: se conservan la carpeta elegida, las partidas y la caché de shaders.
Everything here is free and stays free. If this port saved you a weekend and you want to say thanks: ko-fi.com/iamwilmar. Optional, and it unlocks nothing.
MH Rise port v1.1.0
What's new
- Controller modes. The face buttons now follow the Retroid's controller mode on their own. In both modes (Xbox and Retro) every button does what the button in that same place does on the game's original console: B at the bottom, A on the right, X on top, Y on the left. You can switch modes from the quick settings while the game is running. Before this update the Retro mode came out with A/B and X/Y swapped.
- Settings panel. Swipe in from the right edge of the screen (the system's back gesture, the one that shows an arrow) and a panel slides out over the game, with a switch for the FPS counter (your choice is remembered). That swipe used to reach the game as the "−" button; it no longer does.
- Straight into the game. Once your folder is set, the app starts the game directly instead of stopping at the Start game screen. Change folder in the settings panel, or opening the app twice in a row (within ten seconds), brings that screen back.
- Other controllers are read by position. If one comes out swapped, an empty file named
botones_xboxorbotones_retroin the game folder forces a layout.
Installing
Install the APK over the previous version: your folder choice, saves and shader cache are kept. For a first install follow the README; you need your own copy of the game with its files already extracted.
En español
- Modos del mando. Los botones siguen solos el modo del mando de la Retroid: en los dos modos (Xbox y Retro) cada botón hace lo que hace el de ese mismo sitio en la consola original del juego (B abajo, A a la derecha, X arriba, Y a la izquierda), y se puede cambiar de modo con el juego abierto. Antes, en modo Retro salían cruzados A/B y X/Y.
- Panel de ajustes. Deslizando un dedo desde el borde derecho de la pantalla sale un panel sobre el juego, con el interruptor del contador de FPS (recuerda lo que elijas).
- Directo al juego. Con la carpeta ya elegida, la app abre el juego sin pasar por la pantalla de Iniciar juego. Cambiar carpeta en el panel de ajustes, o abrir la app dos veces seguidas (en diez segundos), la vuelve a mostrar.
- Se instala encima de la versión anterior: se conservan la carpeta elegida, las partidas y la caché de shaders.
Everything here is free and stays free. If this port saved you a weekend and you want to say thanks: ko-fi.com/iamwilmar. Optional, and it unlocks nothing.
MH Rise port v1.0.0
Release 1.0.0 — playable. Kamura village and hunts run at a locked 30 fps: when a scene gets too heavy the
port lowers the game's internal resolution for a moment (dynamic resolution) instead of dropping frames. Upscaled to
1080p with AMD FSR 1. Sunbreak and the other DLC load if you provide them.
- First visits to new areas can hitch while shaders are compiled; it gets smoother as the shader cache fills up.
- Known issues: occasional speckles on the first loading screen after choosing a save; some effects may look wrong.
How to install, step by step
1. Your game files. You need your own copy of Monster Hunter Rise, version 16.0.1 (with update 16.0.1 installed), extracted on your own console as plain folders: the ExeFS and the RomFS and, optionally, the RomFS of each DLC. They come from your own copy: if your console runs custom firmware, its homebrew tools can extract them for you. The app only reads those plain folders and tells you what is missing if something isn't right.
2. Copy them to the device, anywhere (internal storage or SD card). For example:
SD card/
└── MHRise/
├── exefs/ main, main.npdm, sdk, …
├── romfs/ re_chunk_000.pak, re_chunk_000.pak.patch_001.pak, …
└── aoc/ one folder per DLC, keeping the DLC title ID in its name (optional)
The folder names do not matter: the app looks for the files inside the folder you choose. Your saves will also be stored there.
3. Download mhriseport-v1.0.0.apk (under Assets, at the bottom of this page) and open it on the device to install it. Android may ask you to allow installing apps from your browser or file manager.
4. Open “MH Rise port”, tap Grant permission, turn on Allow access to manage all files and go back.
5. Choose the folder: pick the storage (for example your SD card), open your game folder and tap Use this folder. The app checks the files; every line must show ✓ (game version 16.0.1, RomFS, DLC).
6. Tap Start game. The first time you visit each place the game may stutter while its shaders are compiled; they are cached for next time.
Updating: install the new APK over this one. Your saves stay in your game folder.
If something fails: ✗ “different game version” → extract the game again with update 16.0.1; ✗ on the ExeFS line → the folder must contain the already-extracted files. The game writes log.txt in your game folder.
Tested on the Retroid Pocket Flip 2 (Snapdragon 865, Android 13). Options and building from source: README. The APK is built by GitHub Actions from this tag and signed with the project's release key (certificate SHA-256 8e09a9a0e23cb481563948be263769761cf2a2ef0d1262e433cfec114218b475).
En español
Jugable: aldea Kamura y cacerías a 30 fps fijos (resolución dinámica); carga Sunbreak y los DLC que tengas.
- Tus archivos del juego: tu propia copia de Monster Hunter Rise, versión 16.0.1, con el ExeFS y la RomFS (y los DLC, opcionales) ya extraídos en tu consola como carpetas normales. Salen de tu propia copia: si tu consola tiene firmware modificado, sus herramientas homebrew los extraen.
- Cópialos al dispositivo, por ejemplo en la SD dentro de una carpeta
MHRise(como en el ejemplo de arriba). - Descarga
mhriseport-v1.0.0.apk(en Assets, abajo) e instálala. - Abre la app, pulsa Grant permission, activa el acceso a todos los archivos y vuelve.
- Elige la carpeta del juego y pulsa Use this folder: todo debe salir con ✓.
- Start game. Las partidas se guardan en esa misma carpeta. Para actualizar, instala la APK nueva encima.
Unofficial, non-commercial fan project. Not affiliated with the console maker or Capcom.