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playtest-20210316
·
100 commits
to master
since this release
General:
- Added skulls on sticks as map decorations
- Added cinematic tents as map decorations
- Added rallypoint flags
- Added new Disintegrator unit to the game (currently only obtainable using debug mode)
- Added support to load and display maps in the asset browser
- Added support for the BLIT static image file format
- Bunker open mechanics can now be set in lobby (either by proximity or by sending a technician in)
- Saboteur behavior can now be set in lobby (either destroying the building or conquering it)
Enhancements:
- Tanker ai enhanced
- Sound tweaks for bike and sniper
- Tweaked swat balancing
- Assets loading even faster now
- Tweaked game detection mechanism
- Tweaked target offsets for Warrior Hall
- Settings in lobby are now grouped for a better overview
Fixed:
- Packaging issues, resulting in broken OSX and Linux binaries
- Fixed production hotkeys
- Fixed some sprite clipping issues
- Fixed a crash in the game installation detection under linux / osx