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BSP64 Enhanced 1.11
This is a nodebuilder for Doom 64 which has blockmap optimization, sidedef compression, and reject editing features. Many of its compression techniques are automated, including the aggressive "Compress Edges" mode, however compression can be manually enabled or disabled by direct map editing.
1.11 Changelog:
- Fixed an issue where copying switch properties and textures across lines can cause a multiple activation bug in sidedef compression