Open3D: A Modern Library for 3D Data Processing
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syncle Merge pull request #684 from takanokage/constructorInit
fixed bug due to PinholeCameraIntrinsic constructor not initializing member data.
Latest commit 3829dae Nov 13, 2018

Open3D: A Modern Library for 3D Data Processing

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About this project

Open3D is an open-source library that supports rapid development of software that deals with 3D data. The Open3D frontend exposes a set of carefully selected data structures and algorithms in both C++ and Python. The backend is highly optimized and is set up for parallelization. We welcome contributions from the open-source community.

Please cite our work if you use Open3D.

	author    = {Qian-Yi Zhou and Jaesik Park and Vladlen Koltun},
	title     = {{Open3D}: {A} Modern Library for {3D} Data Processing},
	journal   = {arXiv:1801.09847},
	year      = {2018},

Core features

  • Basic 3D data structures
  • Basic 3D data processing algorithms
  • Scene reconstruction
  • Surface alignment
  • 3D visualization
  • Python binding

Supported compilers

  • GCC 4.8 and later on Linux
  • XCode 8.0 and later on OS X
  • Visual Studio 2015 update 3 and later on Windows

Open3D ecosystem

  • Open3D-PointNet: A fork of PyTorch PointNet for point cloud classification and semantic segmentation compatible with Open3D.