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OpenScreamer 0.4.30b
Pre-release
Pre-release
First downloadable build of OpenScreamer: Screamer (Graffiti / Virgin Interactive, 1995, MS-DOS) reimplemented for Linux from the original program.
Beta. Please report problems in the issues.
What is in it
- The whole game: intro, the 3D menus, six tracks and their reversed versions, normal game, championship, time attack (with ghost), cone carnage and slalom, replays, records, commentary.
- The original's sound, and its FM music played the way the game's own driver played it.
- 320x200 or 640x400 (OPTIONS in the game's menu).
- Keyboard or game controller: analog steering, accelerator and brake, and rumble.
- Reads the original game's files as they are; nothing to unpack.
You need
- The original game. Nothing of it is included. Copy the folder that holds its
DATAandGFXfolders next to the program, namedscreamer(or start with-data <folder>). - x86-64 Linux of 2018 or later, with SDL2 installed (
sudo apt install libsdl2-2.0-0,sudo dnf install SDL2,sudo pacman -S sdl2).
Run
tar xzf openscreamer-0.4.30b-linux-x86_64.tar.gz
cd openscreamer-0.4.30b-linux-x86_64
# put the game's folder here as "screamer", then
./openscreamer./openscreamer --help lists the options, keys and controller buttons. Settings and saves go to ~/.config/openscreamer. The README.txt in the archive has the rest.
Known limits
- No network game.
- Tested with the retail CD version of the game.
- For the MiSTer FPGA there is a core of its own: openscreamer_MiSTer.