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ModuleModo v0.19.0
Procedural low-poly wall modules for Blender 5.2+.
Install house_modules.zip via Edit > Preferences > Get Extensions > Install from Disk.
New
- Grouped panel: 36 buttons in 6 collapsible groups, related variants share a row. Door-only loggia added.
- Window trim: trapezoid lintel, pediment, arch band over round and pointed arches, and a keystone (a wedge block on the crown of the arch).
- Window frame: a closed ring round the window (a U shape for doors). With a sill, the frame stands on it as a separate body.
- More decorations: panel under the window, belt course, pilasters.
- Shutters: separate closed objects (children of the module, origin on the hinge axis), so they can be rotated open or shut. Straight, round and pointed windows.
- Clean module edges: only the corner vertices stay on the side edges, so modules weld into one house. Entrance and balcony side margin is at least 0.1 m, edge strips have no long thin triangles, bays stay off the edge.
- Arches default to 8 segments (9 for the keystone button). Sliders in the redo panel where the range is limited.
- Docs updated (README, Russian manual).
Known limits
- Two windows stacked vertically add one extra pair of vertices on the edge.
- Plinth, cornice and belt add their own edge vertices; pilasters are not combined with them.
- Shutters exist only on straight window modules.