This is the CPU based version, check out the GPU compute shader branch!
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User Interface (GLFW, Dear ImGui)
- Independent UI Thread (OpenMP)
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Obj Loading (tinyobjloeader)
- Drag and Drop Batch Importing
- Sub Elements
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- Real-time Previewer
- Mouse Navigation
- Scene Files (*.pts) Save and Load
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- Opaque and Translucent
- PBR Textures
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- Aperture and Focal Distance
- OpenGL Mathematics: https://github.com/g-truc/glm
- tiny file dialogs: https://sourceforge.net/projects/tinyfiledialogs/
- stb: https://github.com/nothings/stb
- Source Sans: https://github.com/adobe-fonts/source-sans
- Fork Awesome: https://github.com/ForkAwesome/Fork-Awesome
Check out our render and processing results.