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RID-Tools First Public Release
I'm pretty excited to bring the public this first public release of this plugin even though the prerelease v0.0.2 has been leaked without permission haha, anyway, what does this version bring? Well...
- Generation of patched .CIA files from an existing .CCI
- Enable or force features that Unity doesn't offer by default on the 3DS
- Automatic generation of .CIA files with or without patches (for unpatched .CIA files, a 3DS bootrom backup is required)
- Patching the Unity editor to enable features before generating the .CCI (thanks to dimolade for this feature)
- Random title ID generator
- Connection to an API for registering and querying title IDs (https://rid-system.onrender.com/)
The patches that can be applied include:
- 4GB cartridge
- Enable access to sdmc without doing a dev build (I don't know if it works)
- Some debug flags that I'dk if it works
- Force system mode on old and new3ds
- Force static memory compression
- Set speed CPU in New 3DS
- Enable L2 cache in New 3DS
- Enable Core 2 in New 3DS
- Runnable on sleep
Among a few others, several of those mentioned are experimental and haven't been tested enough to know if they're really worth applying.