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TF#029
In one week, remake the GoldenEye 64 game for N64 under Unity.
- UI for the object took
- UI for the minition
- Hand with the current gun
- Box with equipment
- Character moving with walking style
- ...
- a Risk (1 = super easy to code - 10 = Near impossible but doable)
- a priority ( A=Can play without, B= Important for the game, C= Can play without it, D= Nice To have)
- a time estimation to do it (If you are not sure of the time, apply the PI law: "time estimation"*3.14 )
Based on the time you have, 2 days - 9 days, schedule milestones with associate task of the game implementation.
Example for four days:
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D1, morning, Players moving aroudn with gun:
- Move a character,
- hand with gun attach,
- listen to controllers,
- 4 splits screen
- Create a quick level (20 minutes max)
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D1, end of the day, Players shooting each other:
- Create bullets doing damage to receiver
- Create object that can be impacted by damage
- Create object/player that can be destroyed by dammages
- Give the possibility to a player to die
- Create a respawn random point to death players
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D2, morning, Weapon:
- Create auto-aiming system
- Create death count
- Create a more arena level (1 hour max)
- Display player life
- Create/display level timer
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"Tomorrow land"
- Allow to have several weapons
- Create auto-aiming system
- Basic UI
Create minition to kill with the first part of the challenge and make a survival of it ^^!
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A. Git
B. C# / POO
C. Unity3D
D. Script C#
E. Bonnes pratiques
F. Design patterns
G. Les assets
H. Les personnages
I. Les Shaders
G. Les sons
K. La création de mini jeux
L. Edition interface
M. La AR & la VR
N. Le débuggage
O. Les techniques d'optimisations
P. Création en équipe
Y. PostMortem
Z. Certification
- Installation & Software
- Publish your creation
- Visual Studio: Tips & Tricks
- Network & Communication
- Must know Plug-in
- Speedrun Learning
- Persistance & API
- Cool Tools
- Intern-ship & Job
Unity Manual, Google, My researches & Experiences, Unity Course, Ultimate Guide, Unity Tutorial, Unity Certified Dev, Anthony Kozak, Pierre Guerand