Play morph targets directly on animation tracks
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The Morphs Player is a plugin designed for Unreal Engine 5 that allows you to play Morph Targets (also known as Blend Shapes, Shape Keys, Pose Morph, Morph Maps, and Endomorphs) directly on the animation track of your skeletal mesh. This can be accomplished without the need for gameplay logic in either code or blueprints, just simply place a 'Play Morph' notify state on the animation track and select the desired Morph and values from its Details window.
Check out our Release page for a sample project showcasing the Morphs Player.
Also, explore this game project repository to view the Morphs Player in action.
- Updated to Unreal Engine 5.3.
- 🎉 Initial public release on Unreal Engine 5.2
Feedback and contributions from the community are highly appreciated!
If you'd like to contribute, please fork the project and create a pull request targeting the develop
branch.
If you've found a bug or have an idea for a new feature, please open a new issue on GitHub. Thank you!
This project is licensed under the terms of the MIT license. See LICENSE for more details.
We hope you find this plugin useful and we look forward to your feedback and contributions.