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Radius zones (/ssmp radius 100, alias rad, ssmp.radius): mark a spot and lock players in - whoever enters or is gathered in cannot leave until the zone is switched off or deleted, and is sent back to the centre (fake players included). Optional team lock, gather/release, staff bypass, Radius GUI, particle outline
Simple Voice Chat support (soft dependency) with a Voice Chat GUI (/ssmp voice, ssmp.voicechat): mute/deafen players, teams or LuckPerms groups (permanent or timed), "mute all but staff", team-only voice, group/whisper toggles, auto-lock in recording PREP
LuckPerms support (soft dependency) with a LuckPerms GUI (/ssmp lp, ssmp.luckperms): map groups to teams, optional team-to-group sync; contexts ssmp-team and ssmp-recording
/ssmp nick null [player|@a|--team <team>]: random throwaway account-style names (like oFAu0HTv; rarely with 2-3 underscores in a row)
New "Voice Chat", "LuckPerms" and "Radius" Settings categories
Changed
Startup and shutdown console reports redesigned
Admins with ssmp.team.glow.bypass no longer see team glow or colour while the server is RECORDING
Fixed
Team colour no longer tints player names in chat, death, advancement and join/quit messages, or your own name in first-person messages
Team nametags are white with the team prefix like the tab list, while the glow keeps the team colour (team.custom-nametag, with height/scale settings; off = vanilla nametag tinted by the team colour)
Team prefix missing from nametags of nicknamed players and fake players: the team now also lists the live profile name
Team skins are re-applied after a restart, including fake players