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[1.2.11] - 2026-09-28

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@Pepe-tf Pepe-tf released this 28 Sep 18:16
· 1 commit to main since this release

Added

  • Radius zones (/ssmp radius 100, alias rad, ssmp.radius): mark a spot and lock players in - whoever enters or is gathered in cannot leave until the zone is switched off or deleted, and is sent back to the centre (fake players included). Optional team lock, gather/release, staff bypass, Radius GUI, particle outline
  • Simple Voice Chat support (soft dependency) with a Voice Chat GUI (/ssmp voice, ssmp.voicechat): mute/deafen players, teams or LuckPerms groups (permanent or timed), "mute all but staff", team-only voice, group/whisper toggles, auto-lock in recording PREP
  • LuckPerms support (soft dependency) with a LuckPerms GUI (/ssmp lp, ssmp.luckperms): map groups to teams, optional team-to-group sync; contexts ssmp-team and ssmp-recording
  • /ssmp nick null [player|@a|--team <team>]: random throwaway account-style names (like oFAu0HTv; rarely with 2-3 underscores in a row)
  • New "Voice Chat", "LuckPerms" and "Radius" Settings categories

Changed

  • Startup and shutdown console reports redesigned
  • Admins with ssmp.team.glow.bypass no longer see team glow or colour while the server is RECORDING

Fixed

  • Team colour no longer tints player names in chat, death, advancement and join/quit messages, or your own name in first-person messages
  • Team nametags are white with the team prefix like the tab list, while the glow keeps the team colour (team.custom-nametag, with height/scale settings; off = vanilla nametag tinted by the team colour)
  • Team prefix missing from nametags of nicknamed players and fake players: the team now also lists the live profile name
  • Team skins are re-applied after a restart, including fake players