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Database cross-server sync extended to personal kit overrides, personal random-kit-tier overrides, and the autoassign whitelist - each now follows a player between servers instead of only existing on whichever one set it, same file-baseline-plus-DB pattern as teams/immortal/death stats
Fixed
A player removed from a team via "Remove All" (or a server-wide clear) kept visually wearing their old team skin until an unrelated event forced a reload - the batch skin-reload path now forces the revert instead of silently no-op'ing