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Added
Folia support. Every task uses Folia's global, entity, region and async schedulers (Paper behaves as before). Team nametag colour, prefix and glow are sent as packets there, since Folia has no scoreboards.
Every menu action has a command (Settings excluded), with tab completion and the same permissions: /ssmp team list|join|rename|color|prefix|nametag|size|maxhealth|skin|disband, warp, queue, kit, item, loot, player, record option|saves|restoreto|undo, backup option, immortal list, proxy, mocap (one group member), deathlist --note. Each menu lists its commands.
Orbital strikes lock while max-tnt-per-tick is too low: /ssmp orbital tnt shows it, tntfix raises it.
Queue NPCs can look at players: menu tile or /ssmp queue look <queue> <off|closest|packet> (packet = on each player's own screen the NPC looks at them).
Allies can be attacked by default (team.allies-can-attack, Settings > Team).
Warps tile in the main menu, laid out without gaps.
Changed
Stasis and Totem Stasis items store your exact spot, not the block corner; here and ~ work in the command.
Help GUI and /ssmp help list every command and form.
Queue menu shows the first 9 waiting players.
Fixed
A recording could not be ended on Folia.
Team nametags kept their colour while the glow was off (recording, admin or global glow off).
Resetting a nickname or skin turned Fake Player Plugin bots into the default skin; they get their own skin back (a reset no longer strips a skin that was never replaced).
Not on Folia
Chunk snapshots/rollback, dynamic chunk render, scoreboard collision and death-message rules.