Skip to content

Releases: Jehree/SPT-BOOBS

v3.2.1

Choose a tag to compare

@Jehree Jehree released this 05 Jan 03:23

For SPT 4.0.11+

Added MapBlacklist to config, any mapids in this list will be excluded from having their loose loot touched by BOOBS. By default this contains Labyrinth, to solve the issue where most loot points in that map were being overridden for ammo.

v3.2.0

Choose a tag to compare

@Jehree Jehree released this 22 Dec 15:33

Added caliber names to the ammo boxes' short names to more easily tell what kind of ammo they hold.

v3.1.0

Choose a tag to compare

@Jehree Jehree released this 20 Dec 05:15

Added missing ammos and logging to find them easier in Debug build

v3.0.0

Choose a tag to compare

@Jehree Jehree released this 19 Dec 20:59

Update for SPT 4.0.8

v2.0.1

Choose a tag to compare

@Jehree Jehree released this 23 Mar 22:00

Updated for SPT 3.11.X

v2.0.0

Choose a tag to compare

@Jehree Jehree released this 17 Dec 23:07

Total rewrite of the mod. Features are largely unchanged, but the code is MUCH cleaner and some discovered bugs were fixed.

For now, the extra config with different settings for Realism has been removed. I may add it back in the future, but I don't tend to play with Realism and it isn't even currently updated to 3.10 so it'll have to wait.

New things:

  • Validation step that checks internal db files for typos and yells at you if it finds any
  • Same but for making sure ammo in boxes is present in the items db
  • All ammos present in 3.10 are accounted for
  • Other things labeled DO_NOT_EDIT that will brick your profile if you decide to edit them B-) so don't do that

Would be neat:
I can't be bothered to create custom bundles or retexture existing ones. If you are a guru with that sort of thing and would like to make some for this mod, let me know!

SPT ~3.8 update

Choose a tag to compare

@Jehree Jehree released this 05 Jun 13:24

Just updated the package.json. Seems to work on 3.8.

v1.1.1

Choose a tag to compare

@Jehree Jehree released this 21 Oct 04:24

Math is hard and my brain hurts.

Hopefully fixed errors that would happen occasionally upon loading a raid. These were caused by item spawn weights being set to 0, I made their minimum = 1.
Fixed math error causing empty categories to still receive point allotments. Now if a category is empty, it's weight setting is set to 0, meaning the other categories will receive more points to compensate for the empty one. See the end of this changelog for a math example if you care (I have to write this garbage somewhere or I'll forget).
Removed ammo box disable feature as it really isn't needed.

Dumb math example:
Total allotted points for all tiers = 100

Tier 1 weight = 1
Tier 2 weight = 1

Tier 1 has 2 ammos in it.
Tier 2 has 0 ammos in it.

BEFORE:
Tier 1 receives 50 points.
Tier 2 receives 50 points.

Both tier 1 ammos would receive 25 points.

Tier 2 would has no ammos to apply its 50 points to, so they are lost.

Because Tier 2 doesn't have any ammos in it, the total of all the ammos in the tier is only 50 instead of the total 100 points we gave it.

NOW:
Tier 2's weight is adjusted dynamically to 0 because it was detected that it contained 0 ammos.

Tier 1 receives ​100​ points.
Tier 2 receives ​0 ​points.

Both tier 1 ammos would receive 50 points.

All ammos correctly add up to 100.

Full Changelog: v1.1.0...v1.1.1__

3.7.1 update, backend cleanup, blacklist feature

Choose a tag to compare

@Jehree Jehree released this 20 Oct 15:18

This update adds ammos added with Streets expansion, does a LOT of backend code cleanup, and adds a blacklisted item type feature.

Any spawn points containing one or more items with parent ids present in the config.json spawnpoint_item_type_blacklist array will be skipped when loose loot is edited. This is to hopefully keep the mod from overwriting spawn points like Customs giving tree, various marked rooms, etc. that can spawn many item types and not JUST ammo.

1.0.1

Choose a tag to compare

@Jehree Jehree released this 20 Jul 13:31

Fixed issue with SSA AP box being empty/ giving Warmageddon