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Currently, Point3D, FreeVector3D, GeometricJacobian, MomentumMatrix, and WrenchMatrix are parameterized on their underlying array types.
On the other hand, Transform3D, SpatialInertia, Twist, SpatialAcceleration, Wrench, and Momentum are parameterized on the scalar type, and have StaticArray backing arrays hardcoded.
These types should also be parameterized on the backing array type, because:
it enables creating mutable versions of these types
Currently,
Point3D
,FreeVector3D
,GeometricJacobian
,MomentumMatrix
, andWrenchMatrix
are parameterized on their underlying array types.On the other hand,
Transform3D
,SpatialInertia
,Twist
,SpatialAcceleration
,Wrench
, andMomentum
are parameterized on the scalar type, and haveStaticArray
backing arrays hardcoded.These types should also be parameterized on the backing array type, because:
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