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Releases · JustEyeTee/valheim-archipelago
v0.21.1-playtest1
Playtest build. Everything here passes the automated tests and most of it has now been played (an Eikthyr
run on 0.21.1), but it isn't a finished release yet. See CHANGELOG.md for what's new since 0.11.0.
Downloads
| File | For |
|---|---|
ValheimArchipelago-ClientPack-0.21.1-playtest1.zip |
Players without a mod manager: BepInExPack Valheim 5.4.2360, Jotunn 2.30.2 and the mod. Extract it into your Valheim folder (Steam > Valheim > Manage > Browse local files). |
ValheimArchipelago-Thunderstore-0.21.1.zip |
r2modman / Thunderstore Mod Manager: install Jotunn from the manager (it brings BepInExPack), then Settings > Import local mod > this zip. |
ValheimArchipelagoRandomizer-*.zip |
The mod alone (BepInEx plugins folder), with the APWorld and a template YAML. |
valheimapworld-*.apworld |
For whoever generates the seed: put it in Archipelago's custom_worlds (Archipelago 0.6.8 or newer). |
ValheimArchipelagoPopTracker-*.zip |
PopTracker pack. |
Make your options file with the Options Builder;
the player guide explains how to play.
Co-op on one Valheim server
Everyone in the world needs the mod. The first player to connect picks the world's co-op mode:
Shared slot (one player connects to Archipelago; the others just play) or A slot each (everyone connects
to their own slot, each with their own options file, researches, checks and goal).
Most of this project's code, tools and documentation were written by Claude, an AI model made by Anthropic, at
JustEyeTee's direction.