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IKEMaker 0.79.19 — Palette Workspace

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@JustNoPoint JustNoPoint released this 28 Sep 07:03
· 1 commit to main since this release

Highlights

  • Adds the unified Palette Workspace for characters, stages, screenpacks, fight UI, exact SFF archives, and standalone ACT/indexed PNG palettes.
  • Adds reorderable multi-palette Append and Insert Before workflows for any valid batch size.
  • Preserves other groups, gaps, linked palettes, source identity, and the active SFF until the reviewed SprMaker2 build is completed.
  • Detects exact RGBA duplicates without silently merging or deleting them.
  • Audits affected authored palette references and identifies dynamic references that require manual review.
  • Verifies built palette IDs, colors, aliases, and sprite assignments against the reviewed plan.
  • Includes the AIR navigation, frame-edit persistence, viewer tint, and Screenpack generated-pattern corrections from 0.79.12 through 0.79.18.

Downloads

  • VSIX: manual IKEMaker installation or update.
  • Windows Offline: for computers that already have VS Code.
  • Windows Online Bootstrap: can obtain VS Code when needed.
  • With-LuaLS variants: the matching Offline and Online packages with the optional reviewed Lua Language Server payload. LuaLS remains opt-in.

All 336 automated test files pass.