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Releases: Kallb123/async-games
Releases · Kallb123/async-games
Release list
v0.12.0
What's Changed
- Sign in with Google natively in the app, and keep Microsoft in the WebView by @Kallb123 in #661
- Temporarily show why Google sign-in failed, on screen by @Kallb123 in #662
- Verify the Google token ourselves, since Clerk won't take it by @Kallb123 in #663
- Take the sign-in diagnostic back out, and cut 0.12.0 / Android 1.6 by @Kallb123 in #664
- Lock the login form and show a pulsing bar during native Google sign-in by @Kallb123 in #665
Full Changelog: v0.8.0...v0.12.0
android-v1.6
android-v1.5.2
android-v1.5.1
v0.8.0
What's Changed
- Reduce animation duration from 450ms to 300ms by @Kallb123 in #362
- Add Outbreak by @Kallb123 in #342
- Show human-readable turn summaries in Outbreak match review by @Kallb123 in #390
- Outbreak recap: name outbreak locations and walk cascades by @Kallb123 in #391
- Outbreak: wire up the three role abilities that had no button by @Kallb123 in #396
- Tappable infection-rate escalation scale on Outbreak by @Kallb123 in #397
- Fix cross-map edges to wrap around globe instead of cutting across by @Kallb123 in #398
- Add guest join-by-code support to Outbreak by @Kallb123 in #399
- Add Actions header with remaining count to Outbreak by @Kallb123 in #403
- Outbreak: tap a player to highlight their city by @Kallb123 in #404
- Add Outbreak share card for join link previews by @Kallb123 in #405
- Fix swapped Delhi/Kolkata coordinates on Outbreak board by @Kallb123 in #406
- Add planning document for dynamic (user-changeable) names by @Kallb123 in #408
- Username edit by @Kallb123 in #414
- Show Outbreak players their role on first visit by @Kallb123 in #420
- Make the Outbreak hand rows say who you are and whose turn it is by @Kallb123 in #422
- Rewrite the Outbreak role descriptions for players by @Kallb123 in #423
- Show a waiting player their cards, off-turn by @Kallb123 in #424
- Display names by @Kallb123 in #425
- Fix Outbreak hand order and "up next" tag to follow real turn order by @Kallb123 with @Copilot in #427
- Add extensible game guide popup, starting with Outbreak by @Kallb123 with @Copilot in #428
- Add game guides for Dice Cities, Settlements & Cities, World Domination and Train Time by @Kallb123 in #429
- Keep a signed-in player on the dashboard when the cookie says otherwise by @Kallb123 in #430
- Make notifications arrive, and let a player check that they do by @Kallb123 in #431
- Add an admin screen that recovers a guest's way back in by @Kallb123 in #437
- Plan per-game in-game chat by @Kallb123 in #438
- Place map board names so they stop overlapping each other by @Kallb123 in #439
- Show Outbreak's cube supply per colour, not as one total by @Kallb123 in #440
- In-game chat by @Kallb123 in #446
- Count turns from command history, not command count by @Kallb123 in #448
- Plan phase 2 of in-game chat, led by the server-side read marker by @Kallb123 in #449
- Implement cross-device chat read markers and dashboard unread counts by @Kallb123 in #452
- Load the earlier part of a long thread by @Kallb123 in #453
- Say who spoke while you were away by @Kallb123 in #454
- Fix isMyTurn hydration race causing intermittent E2E failures by @Kallb123 in #455
- Show player colour in Outbreak's pawn pickers by @Kallb123 in #457
- Say "actions" not "turns" in the turn-review panel by @Kallb123 in #458
- Show notifications in the native Android shell while it's foregrounded by @Kallb123 in #459
- Show a green "active" dot on friends who moved in the last 5 minutes by @Kallb123 in #460
- Fires Out: core rules through Recap (plan steps 2-11) by @Kallb123 in #462
- Plan the Seas & Sailors expansion as a commit breakdown by @Kallb123 in #461
- Fix chat panel crashing on a thread with no messages by @Kallb123 in #482
- Add Docks expansion to Dice Cities with Harbour landmark by @Kallb123 in #197
- Make the turn-history button scroll and pulse like chat, add its ✕ by @Kallb123 in #483
- Make Dice Cities card art bigger and tappable to read by @Kallb123 in #485
- Document a post-nuclear wasteland re-skin of Dice Cities by @Kallb123 in #484
- Show older "What's new" entries as compact title-only rows by @Kallb123 in #488
- Pin what makes the parked roll safe to broadcast by @Kallb123 in #487
- Say which way Outbreak was lost, and chart the cube supplies by @Kallb123 in #489
- Weigh up ways to show the other players' cities in Dice Cities by @Kallb123 in #491
- Auto-pass Dice Cities turns at 0 coins, and show each roll's coin changes by @Kallb123 in #492
- Draw every game's randomness from the CSPRNG by @Kallb123 in #493
- Chart buildings per turn in Dice Cities results by @Kallb123 in #494
- Seat the viewer first, then real turn order, on every scoreboard by @Kallb123 in #495
- Stop asking Android players for the alarms/reminders permission by @Kallb123 in #496
- Stop Solitaire's Hint from looping on a dead-end tableau shuffle by @Kallb123 in #497
- Actually stop the Android alarm-permission prompt on foreground pushes by @Kallb123 in #498
- Dice Cities recap: call out stolen property by @Kallb123 in #500
- Pay Dice Cities restaurants per copy owned, in turn order from the roller by @Kallb123 in #503
- Add game themes system with Dice Cities wasteland re-skin by @Kallb123 in #486
- Turn the in-game dev badge into a menu that can duplicate the game by @Kallb123 in #505
- Chart real turns, grouped by round, on the result page by @Kallb123 in #507
- Show reactions in match history log by @Kallb123 in #509
- Allow reactions on match history and multiple reactions per action by @Kallb123 in #510
- Show card counts on Dice Cities business center picks by @Kallb123 in #513
- Add Outer Rim alternative theme documentation for Dice Cities by @Kallb123 in #514
- Add Fires Out solitaire mode: one player, a whole crew by @Kallb123 in #512
- Show the damage maximum on the Fires Out board by @Kallb123 in #518
- Add damage-over-time chart to Fires Out results by @Kallb123 in #520
- Mark epidemics, landmark buys and explosions on result-page charts by @Kallb123 in #521
- Warn when notifications can't reach a device by @Kallb123 in #524
- Make Dice Cities' match review speak plain English by @Kallb123 in #528
- Stop paying for source maps and Firestore by the deployment by @Kallb123 in #527
- Colour result-chart event markers by the player who caused them by @Kallb123 in #525
- Pin the match-review dock to the bottom of the screen by @Kallb123 in #531
- Mark each chat message with its sender's avatar by @Kallb123 in #532
- Send a GIF in a game's chat by @Kallb123 in #534
- Add a meme picker beside the GIF picker in chat by @Kallb123 in #540
- Game chat and history collapsible by @Kallb123 in #542
- Add user analytics section to admin screen by @Kallb123 in #543
- Colour accepted invitees green in the awaiting-response list by @Kallb123 in #544
- Add zoom button to Settlements and Cities game board by @Kallb123 in https://github.com/Kal...
android-v1.5
android-v1.4
What's Changed
- Stop Solitaire's Hint from looping on a dead-end tableau shuffle by @Kallb123 in #497
- Actually stop the Android alarm-permission prompt on foreground pushes by @Kallb123 in #498
Full Changelog: android-v1.3...android-v1.4
android-v1.3
What's Changed
- Show a green "active" dot on friends who moved in the last 5 minutes by @Kallb123 in #460
- Fires Out: core rules through Recap (plan steps 2-11) by @Kallb123 in #462
- Plan the Seas & Sailors expansion as a commit breakdown by @Kallb123 in #461
- Fix chat panel crashing on a thread with no messages by @Kallb123 in #482
- Add Docks expansion to Dice Cities with Harbour landmark by @Kallb123 in #197
- Make the turn-history button scroll and pulse like chat, add its ✕ by @Kallb123 in #483
- Make Dice Cities card art bigger and tappable to read by @Kallb123 in #485
- Document a post-nuclear wasteland re-skin of Dice Cities by @Kallb123 in #484
- Show older "What's new" entries as compact title-only rows by @Kallb123 in #488
- Pin what makes the parked roll safe to broadcast by @Kallb123 in #487
- Say which way Outbreak was lost, and chart the cube supplies by @Kallb123 in #489
- Weigh up ways to show the other players' cities in Dice Cities by @Kallb123 in #491
- Auto-pass Dice Cities turns at 0 coins, and show each roll's coin changes by @Kallb123 in #492
- Draw every game's randomness from the CSPRNG by @Kallb123 in #493
- Chart buildings per turn in Dice Cities results by @Kallb123 in #494
- Seat the viewer first, then real turn order, on every scoreboard by @Kallb123 in #495
- Stop asking Android players for the alarms/reminders permission by @Kallb123 in #496
Full Changelog: android-v1.2...android-v1.3
android-v1.2
What's Changed
- Reduce animation duration from 450ms to 300ms by @Kallb123 in #362
- Add Outbreak by @Kallb123 in #342
- Show human-readable turn summaries in Outbreak match review by @Kallb123 in #390
- Outbreak recap: name outbreak locations and walk cascades by @Kallb123 in #391
- Outbreak: wire up the three role abilities that had no button by @Kallb123 in #396
- Tappable infection-rate escalation scale on Outbreak by @Kallb123 in #397
- Fix cross-map edges to wrap around globe instead of cutting across by @Kallb123 in #398
- Add guest join-by-code support to Outbreak by @Kallb123 in #399
- Add Actions header with remaining count to Outbreak by @Kallb123 in #403
- Outbreak: tap a player to highlight their city by @Kallb123 in #404
- Add Outbreak share card for join link previews by @Kallb123 in #405
- Fix swapped Delhi/Kolkata coordinates on Outbreak board by @Kallb123 in #406
- Add planning document for dynamic (user-changeable) names by @Kallb123 in #408
- Username edit by @Kallb123 in #414
- Show Outbreak players their role on first visit by @Kallb123 in #420
- Make the Outbreak hand rows say who you are and whose turn it is by @Kallb123 in #422
- Rewrite the Outbreak role descriptions for players by @Kallb123 in #423
- Show a waiting player their cards, off-turn by @Kallb123 in #424
- Display names by @Kallb123 in #425
- Fix Outbreak hand order and "up next" tag to follow real turn order by @Kallb123 with @Copilot in #427
- Add extensible game guide popup, starting with Outbreak by @Kallb123 with @Copilot in #428
- Add game guides for Dice Cities, Settlements & Cities, World Domination and Train Time by @Kallb123 in #429
- Keep a signed-in player on the dashboard when the cookie says otherwise by @Kallb123 in #430
- Make notifications arrive, and let a player check that they do by @Kallb123 in #431
- Add an admin screen that recovers a guest's way back in by @Kallb123 in #437
- Plan per-game in-game chat by @Kallb123 in #438
- Place map board names so they stop overlapping each other by @Kallb123 in #439
- Show Outbreak's cube supply per colour, not as one total by @Kallb123 in #440
- In-game chat by @Kallb123 in #446
- Count turns from command history, not command count by @Kallb123 in #448
- Plan phase 2 of in-game chat, led by the server-side read marker by @Kallb123 in #449
- Implement cross-device chat read markers and dashboard unread counts by @Kallb123 in #452
- Load the earlier part of a long thread by @Kallb123 in #453
- Say who spoke while you were away by @Kallb123 in #454
- Fix isMyTurn hydration race causing intermittent E2E failures by @Kallb123 in #455
- Show player colour in Outbreak's pawn pickers by @Kallb123 in #457
- Say "actions" not "turns" in the turn-review panel by @Kallb123 in #458
- Show notifications in the native Android shell while it's foregrounded by @Kallb123 in #459
Full Changelog: v0.7.7...android-v1.2