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locum 0.1.2

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@github-actions github-actions released this 06 Nov 15:21
· 27 commits to main since this release
  • Each release now has the DLLs that go beside a game as a download, locum-dlls-<version>-x86_64-pc-windows-msvc.zip
    (locum.dll, d3d11.dll, dxgi.dll, d3d12.dll, nvapi64.dll), beside locum-cli. The README's Installation
    section says which go where.
  • Direct3D 12: ExecuteIndirect with an incrementing constant (ExecuteIndirect tier 1.1) is captured and replayed.
    Before, capture called its records unreadable and replay skipped it.
  • cargo xtask smoke --api d3d12 --debug verifies every capture of the run under GPU-based validation and the debug
    layer, not only two of them.
  • cargo xtask smoke --dlls DIR (and --api d3d12) runs the smokes on the DLLs in DIR, such as a release's, instead
    of building them.

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