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openNG2 1.0.5

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@KamiTK2 KamiTK2 released this 03 Nov 22:04
· 71 commits to main since this release

A native Windows version of Ninja Gaiden II (Xbox 360), built from your own copy of the game. No game files are included.

What's new in 1.0.5

PlayStation controllers

  • PS4 and PS5 controllers now work directly, in the game and in Recomp Settings. The touchpad acts as Back.
  • Stronger rumble on PS4 and PS5 controllers.
  • PlayStation button prompts appear when a PlayStation controller is connected.
  • New Recomp Settings > Button Prompts setting: Auto, Xbox 360, PS4 or PS5. The change applies at once, and keyboard prompts still appear when you use the keyboard.

Game

  • Press B on the main menu to Exit to Desktop (with a confirmation).
  • New Recomp Settings > System > Open Log Folder option, for attaching logs to bug reports.
  • Fixed cutscenes sometimes playing at double speed after fast loading (#6).
  • The mouse pointer now hides when you use a controller.
  • Fixed Recomp Settings sometimes opening from the main menu with no cursor.
  • The in-game settings panel now closes promptly.
  • Explosions could draw a band at the screen edge with Field of View above 100%. This is an attempted fix, so please report it if you still see it (#7).
  • More shaders are prepared ahead of time, so there's less stutter the first time you see effects.
  • Slightly lower CPU use when processing graphics.

Launcher

  • The launcher has a new look: a step-by-step setup that explains exactly which files you need and where to find them.
  • It checks your files more strictly and explains what's wrong. The Japanese release, Title Update #3 and modified files are refused when you add them, instead of failing partway through the build (#8).
  • Updates are much faster: only the parts that changed are rebuilt.
  • Cancel now stops the build completely. A cancelled or interrupted build no longer leaves files locked, which caused "Permission denied" on the next build.
  • Fixed setup failing on some Windows installs while unpacking the build tools.
  • The launcher now explains that the 1 GB download is the build libraries, not the Visual C++ Redistributable.
  • The launcher now scales correctly when moved between screens with different scaling.

Updating

  • From 1.0.1 to 1.0.4: the launcher and the game offer the update; click Update openNG2. Saves and settings are kept.
  • From 1.0: download openNG2-1.0.5.zip, extract it over your old openNG2 folder, run openNG2.exe and click Update the game.

New install

  1. Download openNG2-1.0.5.zip, extract it, and run openNG2.exe.
  2. Follow the steps. The launcher explains each file and checks it when you add it:
    • Game (required): Ninja Gaiden II for Xbox 360, World release (media ID 69F555CB: the version sold everywhere except Japan). This can be the Games on Demand package C1200E9B558D04454FA6 with its .data folder, a disc image (.iso), or an extracted game folder.
    • Title Update #2 (required): TU_1A461UL_000000G000000.00000000000G4. Title Update #3 won't work.
    • DLC (optional): Mission Mode and the costume packs.
  3. Click Build Ninja Gaiden II. The first build downloads build tools and takes a while; then click Play.

Requirements: 64-bit Windows 10 (version 1803 or newer) or 11, a Direct3D 12 graphics card, about 22 GB of free space and an internet connection for the first build.

Known issues

  • The game runs at 60 FPS. The 120 FPS setting adds a generated frame between each pair of real frames.
  • If your GPU can't hold 60 FPS (for example at 5x resolution) the game slows down, as on the console.
  • Only tested through the early chapters and Mission Mode so far. Please report problems.
  • No mouse control in menus, and the Show Karma key has no keyboard binding yet.
  • If openNG2 is in a folder Windows won't let it write to (such as Program Files), it can't update itself. It tells you, and you can download the new version from this page.