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v0.0.6
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Added
add Prepared geometries for repeated DRC queries
Fixed
avoid usize overflow when choosing sweep bands on 32-bit targets
Other
Prepared is Send + Sync and shareable across threads
compact grid and bucket sort when simplifying polygon sets
sort validation keys by buckets of x
rebuild the ZoneFill result tree by moving unchanged rings
triangulate with bucket sorts and a narrow exact in-circle test
clip open paths cluster by cluster
describe parallelism within a boolean cluster, update circles numbers
keep small inputs off the parallel grid build; run single pieces inline
group grid cell lists by cell range instead of sorting; faster parallel concat
keep edge copies in the sweep status for cache-friendly searches
build the uniform noding grid's cell lists and leaves in parallel
replace sweep status edges in place, parallelize remaining large maps
parallel noding, merge and sweep within one boolean cluster
check fast offset paths against the reference pipeline
pass simple raw offset curves through, build raw curves in parallel
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