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I dont think you need anything other than this, update this to provide more info.
Launching the modloader
You can launch the modloader by running either the run.bat for windows or run.sh for linux.
Developing mods
Developing mods is very similar to what is done on fabric minecraft, the injection API is the exact same and should feel at home for minecraft developers, in fact fabric documentation is extremely useful for us.
I recommend taking a look at example mod
to get your boilerplate.
Currently my favorite decompiler is krakatau, with this you can find the identifiers that you can use in your @Inject(). You may also be able to use your favorite IDE tools to visualize bytecode to some extent.
Also your normal java decompiler for readable source jd_cli, vineflower.
If you have any questions you can ask and you can contribute by updating the documentation based on those questions!