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SummerStation64 v0.3a #3
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SummerStation64 v0.3a
☀️ A themeable game menu for the SummerCart64, built on a real N64 and a CRT. ☀️
v0.3a is an update made from your feedback on v0.3: cheats you can
switch on and off from Game info (with codes for 1,300+ games in the
Companion), rename files on the console, a Hacks tab and any
collection as a tab, 50 favorites with a favorite button on every cover,
simpler menus, START straight to Settings, a screenshot button that suits
the 8BitDo mod kit, easier 64DD pairing, and step-by-step guides. Thank you
to everyone who tried v0.3 and wrote in!
New here? Everything v0.3 brought (3D boxes and cartridges, collections, the
letter dial, the Retro and Homebrew tabs, party mode, clips) is in the
v0.3 release notes.
Tip
Quick start: download
sc64menu.n64from the Assets below, copy itto the top folder of your SD card, switch on. Covers and game details are
built in.
Note
Coming from v0.3? Copy the new
sc64menu.n64over the old one; yoursettings, favorites, collections and save backups stay. START now opens
Settings at once. What the old START menu held is in Settings: Information
(menu, flashcart and N64 information) and System (Controller Pak Manager,
Clock).
✨ What's new
🎯 Cheats
Cheats tab
fetches GameShark / Action Replay codes from
libretro-database (lists for
over 1,300 N64 games, found by your copy's exact dump with Card Prep, else by
its name), or takes codes you paste. Tick the ones you want and save: they go
beside the game as
Game.datel.Cheats on its Game info. A switches a cheat on (green ✓) or off (grey);
B closes the list and saves. Any cheat on turns Use Cheats on for the
game, all off turns it off.
game's cheat file as it starts the game (before, Use Cheats alone started it
with no codes, or the last game's).
✏️ Rename files
dial, now with four pages (A-Z, a-z, 0-9 and symbols ( ) [ ] - _ ' . , &
! +, C-up / C-down) and a cursor (L / R). START renames; B at the start
cancels; a name already in the folder is refused.
backups, per-game settings, cheats and details, a Retro game's art folder, and
what the menu remembers: play counts and time played, favorites and recent,
your collections, hidden games, 64DD pairs and Card Prep's ✓.
typed (no more forced Title Case).
🗂️ Tabs
collections, a series or a multiplayer one. It opens straight onto its covers;
a long name ends in "…" on the bar.
like Homebrew on Games below.
By, Theme) instead of stepping through them one press at a time.
⭐ Favorites
Add to Favorites (or Remove from Favorites). No need to open Game
info first.
🧭 Simpler menus
collection) now offers just: Random game, Add to Favorites, Game info,
Add to collection, Hide this game. File tools (delete, properties, the
folder options) stay on the Folders tab, where they belong.
the menu, flashcart and N64 information screens; the Controller Pak
Manager and the Clock are in System. Each comes back to Settings.
Set Save Type, Set TV Type, the Datel Code Editor and Clear RDRAM on boot
leave Game info's Options unless you switch this on. Choices you made before
still apply.
📸 Screenshot button
Hold L + R for a second, for controllers whose START is their power
button, such as the 8BitDo mod kit. With L + R, L and R switch tabs when
you let go, so holding both never flicks between tabs.
screenshot from testing is gone).
🍺 Homebrew
Homebrew tab only. Folders, Recent, Favorites and your own collections still
show it. Show stays the default.
💾 64DD disks
"needs its cartridge" warning) to choose its cartridge. The list names what
Automatic finds and puts the matching cartridges first, in blue.
Disk alone (grey) or Needs (not found) (orange).
cartridge.
🧰 The Companion
menu/missingart.txtwhichever folder you pick(the top of the card, or the
menufolder) and works better in Firefox.Adding box art and details, step by step
64DD disks and their cartridge
and Cheats.
📥 Installing
sc64menu.n64SummerStation64-v0.3a-Standard.zipsc64menu.n64.sc64menu.n64from the Assets to the top folder ofyour SD card. Standard: unzip
SummerStation64-v0.3a-Standard.zipandcopy the
sc64menu.n64inside; for covers, put themetadata pack
in
sd:/menu/metadata/.New to SummerStation64? The Companion's
Guide
walks through setting up a card, including adding your game folders.
🕹️ Retro games: where their pictures go
NES, SNES and Game Boy games need the menu's emulators in
menu/emulators/(see N64FlashcartMenu's documentation). Their pictures are read from the SD
card, one folder per game, named after the game's file without its
extension:
snes,gbandgbcwork the same way. The Companion's Missing Metadatatab puts everything in the right place for you.
🎞️ Making a GIF
and Clip Frame Rate, then press A on Record Clip and leave
Settings.
15 frames a second records a 10-second clip in about a minute and a half;
full size at 30 takes about ten minutes.
Companion's Clips tab,
choose the card and the clip, and press Make GIF.
🔐 Checksums
SHA-1 of each
sc64menu.n64, to check your download:only your first 8 favorites, and drops the rest the next time it saves.
list has no place for them yet.
yet, and the menu reads up to 64 code lines per game. Some games, mostly new
homebrew, can't take cheats at all.
your own collections in the Companion can change which one a tab shows
(deleting on the console keeps them right).
having been run breaks its link (it is matched by file name then); save the
Hacks tab again.
with four real ones yet. Reports welcome.
itself is smooth.
kiosk version share one cover (they share a game code).
🤖 AI disclosure
SummerStation64 is made with Claude, an AI model by Anthropic, used
through Claude Code inside Visual Studio Code.
(October 25 and 26, 2026): about 1,900 changed lines of menu code (4 new
source files), the Companion's Cheats tab, fixes and Guide sections, the
tests, and these notes.
decided which to build and how each should behave (the cheats list on Game
info and the paged lists were the owner's ideas), edited the popular hacks
list, and tested every build on a real N64 and CRT. Nothing was
committed until it passed on the console.
and game details (a community pack), the game data (libretro), and
N64FlashcartMenu and libdragon, which this is built on.
If something seems wrong, please open an issue.
🙏 Credits and licence
by Polprzewodnikowy and contributors, and on
libdragon.
fork.
Missing Metadata tab:
libretro-database
(CC-BY-SA 4.0).
Interface sounds by Lokif (CC0). Title lettering drawn with the Anton and
Mr Dafoe fonts (SIL Open Font License).
Released under the GNU Affero General Public License v3, like
N64FlashcartMenu; the source is in this repository.
Note
About the built-in covers and game details: the Art Edition's covers
and cartridges, and the game descriptions built into both editions, are
not part of the source code and not covered by its licence. They belong to
the games' publishers and writers, and are included (in reduced size) for
use with the menu on your own console. They come from the community
n64-flashcart-menu-metadata
pack (scans credited there to ABeezy, LaunchBox community). If you hold
the rights to any of them and want them removed, open an issue and the
release files will be replaced without them.
SummerStation64 is an unofficial fan project, not made or approved by
Nintendo. Nintendo 64 and the N64 logo are trademarks of Nintendo.
This discussion was created from the release SummerStation64 v0.3a.
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