Skip to content

ZestTouch

Kevin Cross edited this page Apr 18, 2023 · 2 revisions

Available Functions

ZestGetSpritePressed()

Returns the last sprite pressed.

ZestGetSpriteReleased()

Returns the last sprite released.

ZestGetSpriteTouching()

Returns the sprite being touched.

ZestGetTouchCurrentX()

Returns current touch X position.

ZestGetTouchCurrentY()

Returns current touch Y position.

ZestGetTouchStartX()

Returns current touch X start position.

ZestGetTouchStartY()

Returns current touch Y start position.

Example Code

Example

box as integer : box = ZestCreateSprite("position:50,50;size:10,-1")

do
    if (ZestGetSpriteTouching() = box)
        print("Touching box")
    endif
    if (ZestGetSpriteReleased() = box)
        Message("Released box")
    endif

    ZestSync()
loop

Clone this wiki locally