Returns the last sprite pressed.
Returns the last sprite released.
Returns the sprite being touched.
Returns current touch X position.
Returns current touch Y position.
Returns current touch X start position.
Returns current touch Y start position.
Example
box as integer : box = ZestCreateSprite("position:50,50;size:10,-1") do if (ZestGetSpriteTouching() = box) print("Touching box") endif if (ZestGetSpriteReleased() = box) Message("Released box") endif ZestSync() loop
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