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Proposal: OES_sample_variables #3551

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merged 1 commit into from
Jun 29, 2023

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lexaknyazev
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Although WebGL 2.0 supports multisampled rendering, it does not provide relevant fragment built-ins.

The proposed extension would allow applications to control per-fragment sample mask as well as specialize fragment outputs depending on the sample being processed.

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@kenrussell kenrussell left a comment

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Looks good per discussion in WebGL working group.

@kenrussell kenrussell merged commit 28f93ca into KhronosGroup:main Jun 29, 2023
@lexaknyazev lexaknyazev deleted the proposal-sample-variables branch July 2, 2023 08:34
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2 participants