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Hotfix for a display bug on Windows.
Fixed
- Window only partly drawn, rest black (#18). On displays with Windows scaling above 100% (common at 1440p and 4K), the UI rendered into the top-left corner and the rest of the window stayed black. A leftover setting from the old Windows UI made Windows stretch the window as a bitmap, which the new OpenGL-based UI doesn't follow. The app is now properly DPI-aware, so it fills the window and scales sharply on every monitor.
Linux is unaffected; the Linux binary is rebuilt from the same source for completeness.
Full Changelog: v0.3.1...v0.3.2