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2026.10.29

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@KitsuneBa KitsuneBa released this 29 Oct 13:56
8672073

・Tab Restructuring: Consolidated navigation into five streamlined tabs: Build Tracker, Analysis, Materials & Textures, Finder, and Debug.
・Integrated VRAM Analysis: Merged mesh and texture VRAM analysis directly into the main Analysis view for faster workflow without switching tabs.
・Materials & Textures Hub: Combined material controls and texture statistics into a unified panel.
・VPM Dependency: Added avatar SDK dependency requirement for compatibility with modern VRChat features.
・Renamed Package: Updated package ID to com.kitsuneba.optimizationhelper with automated legacy package cleanup.

2026.10.19

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@KitsuneBa KitsuneBa released this 19 Oct 10:46

・Build Tracker System: Added an advanced build tracker that monitors the avatar build pipeline from start to finish, measuring execution times across preprocessing steps and external tools.
・Post-Build Performance Summary: Automatically records component, mesh, and memory stats before and after builds so you can see exact performance gains.

2026.10.11

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@KitsuneBa KitsuneBa released this 11 Oct 01:20

・Tidy Upload Log Views: Historical avatar upload logs now load in a collapsed state by default to keep the interface clean and organized.

2026.10.9

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@KitsuneBa KitsuneBa released this 08 Oct 21:31

・Avatar Upload Logger: Added automatic logging for VRChat avatar uploads, capturing build stats, timestamped records, and upload sizes.
・Upload History Comparison: Compare consecutive uploads to ensure recent changes did not accidentally increase avatar file size or VRAM footprint.

2026.10.8

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@KitsuneBa KitsuneBa released this 07 Oct 22:11

・Dedicated VRAM Analysis Module: Added comprehensive VRAM measurement for textures, meshes, and mipmaps to identify heavy memory bottlenecks.
・Texture Compression Auditing: Quickly locate uncompressed or oversized textures consuming excess video memory in VRChat.

2026.9.11

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@KitsuneBa KitsuneBa released this 11 Sep 15:14
f897267

・Modular Architecture Refactor: Restructured the codebase into dedicated modules for components analysis, component finding, animator controllers, material tools, and tips.
・Custom Brand Icon: Added the KitsuneBa fox icon to the Editor window tab and script asset in the Project window.
・Automatic Script Icon Assigner: The tool script automatically displays the brand icon in the Project view.

2026.9.5

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@KitsuneBa KitsuneBa released this 04 Sep 23:09
f897267

・Component Finder: Added a search tool to locate, count, and group any Unity or VRChat components across avatar hierarchies.
・Multi-Metric Sorting: Sort found components by triangle count, material count, vertex count, or object name.
・Window Position Memory: Window screen coordinates are preserved across Unity editor sessions.

2026.8.4

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@KitsuneBa KitsuneBa released this 03 Aug 23:37
f897267

・Optimization Tips & Guidance: Added an interactive tips section providing actionable advice and recommendations for avatar performance.
・Historical Optimization Logs: Save and track optimization progress reports across sessions to document improvements over time.

2026.7.14

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@KitsuneBa KitsuneBa released this 14 Jul 18:32
f897267

・Build Hook Modularization: Separated build-time callbacks into dedicated modular assemblies for cleaner pipeline integration.
・Assembly Separation: Clean division between Editor and Runtime scripts for compatibility with modern package workflows.

2026.6.26

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@KitsuneBa KitsuneBa released this 26 Jun 06:11
f897267

・NDMF Build Plugin Integration: Integrated with Non-Destructive Modular Framework (NDMF) to apply avatar optimizations automatically during build preprocessing.
・Optimization Tag Component: Added an avatar tag component to configure non-destructive optimization settings directly in the hierarchy.