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v1.3.8 - Intro cuts on template end

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@Nicholasjknight Nicholasjknight released this 03 Jun 16:26
· 1 commit to main since this release

Summary

  • Intro timing fix: Gameplay clips start when the template animation ends (Blue, Blue2, Red, UFO, Lion, Play), not when long sound effects finish
  • SFX carry-over: Long sound effects continue playing over the first gameplay clips
  • Legacy intro repair: Older custom intros with frozen hold frames are auto-detected and trimmed; new exports write .meta.json sidecars

Also in this release

  • Start after intro checkbox for background music
  • Clip player: double-click thumbnail to play clips (wall-clock pacing, seek bar)
  • Create Intro preview with sound (ffplay.exe bundled in ffmpeg folder)
  • Silent launchers (pythonw, VBS) and hidden FFmpeg console windows

For users on v1.3.7 or older

Close any hung copy in Task Manager, then install this build once. Auto-update may prompt on next launch if you are on v1.3.4+.

SHA256

0AAD4CF12C3214E5F9E3AAABC0789CA1C9F98C2A4E3A5FAE8212FF4F7ED945FC

Download

Auto_Video_Compiler.exe