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A 1982 Super Pacman clone developed with Mighter2d game engine

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KwenaMashamaite/SuperPacMan

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Super Pac-Man clone

This project is a Super Pac-Man using my 2D game engine, Infinite Motion Engine. This game uses the same core logic as my clone of the original Pac-Man game.

How to play

  1. Download the latest game version
  2. Extract the zip archive
  3. Run SuperPacMan.exe
  4. Enjoy 🎮
Watch the gameplay on Youtube

Screenshots

  1. First time boot screen

  1. Default boot screen

  1. Loading screen

  1. Main Menu

  1. Level start

  1. Gameplay

  1. Bonus stage

  1. Pause Menu

  1. Game Over Menu

Build

Read this section if you want to build the game yourself, otherwise you may skip it.

This project is a CMake project, therefore you must download and install CMake. You also need to download Infinite Motion Engine v3.2.0. Then:

  1. Clone the repository
$ git clone https://github.com/KwenaMashamaite/SuperPacMan
  1. Create a folder in the root of the directory created in step 1 and name it extlibs
  2. Extract IME to the extlibs folder created in step 2. It should look like:

At this point your ready to build the project. You may use an IDE that supports building with CMake. or the CLI using the the following commands:

mkdir build
cd build
cmake ..
cmake --build .

The executable can be found in the bin directory

Platform

This game only runs on the Windows platform. It was tested on Windows 10 but should work with previous versions

License

This game is released under the MIT license

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A 1982 Super Pacman clone developed with Mighter2d game engine

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