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Skill Lines 0.0.2 — Web Preview
Pre-releaseSkill Lines 0.0.2 — Web Preview
五子连珠 + 肉鸽构筑。本次新增阶段挑战:累计得分达标降压并三选一,未达标逐步升压,补棋最多5枚;八阶段通关后可以保留棋盘与构筑继续挑战。经典无尽模式仍可选。
行/列清除手加入爆破构筑,支持跨度、十字、连锁与即时转化;主动技能每张每局3次。技能卡改为点选后统一确认,棋子池/技能池支持查看,技能池支持筛选和排序。设置收拢、明暗双主题、分数反馈、背景和棋盘信号开关一并更新。
Stage challenge joins Classic endless, with cumulative score targets, pressure relief at each goal, and optional continuation after eight stages. Refills are capped at five. Build Blast Core and row/column sweeper chains, upgrade their span and cross patterns, and use immediate transformations. Manual abilities have three uses per card per run.
Skill cards use select-then-confirm. Browse piece and skill pools; filter and sort skill cards. Two themes and consolidated settings include independent background/board effects and low-effects mode.
Build / 构建
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Source: b131358
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Engine: Godot 4.7.2, Compatibility, single-threaded Web Release.
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ZIP SHA256: 39B4E92C59CA7D01B8D1E084D783627C5F10334D958743AD73E56E0E8D7AC7E5
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Attached build manifest includes rules version, configuration fingerprints, PCK hash and CoreSystem revision. Exported PCK and configuration fingerprints match the browser-tested RC2 exactly.
Validation and limitations / 验证与边界
运行基线529项通过,本次发布/本地化11项和采集24项通过;Chrome/Edge已完成抽样启动与界面操作检查。详见仓库docs/release_0_0_2.md,不将桌面测试记为Web长局验收。
作者已确认完整四步教学、模式切换、池界面返回、终局重试/通关后继续挑战通过,并授权发布。Author Web acceptance passed; public embed verification is recorded in issue #10. Desktop and automated browser evidence remain separately documented.
Desktop mouse/keyboard; mobile touch and cross-refresh run continuation are not supported. Web has no supported telemetry-file download; use editor/desktop for playtest collection. No telemetry upload endpoint. Background stays at its accepted prototype quality; waiting-time analysis is deferred.
Game GPL-3.0; dependency and font licenses included. Keep 0.0.1 as rollback. Play: https://godot-li.itch.io/roguematcher . Development log #11 follows the release.
Written devlogs / 文字开发日志
Video retrospective is not published yet.